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A collection of custom post processing effects for Unity
Control UGREEN HDMI Switcher/Splitter over WiFi using ESPHome
Lightweight Armoury Crate alternative for Asus laptops and ROG Ally. Control tool for ROG Zephyrus G14, G15, G16, M16, Flow X13, Flow X16, TUF, Strix, Scar and other models
Very fast Java screen capture PC software designed for the Glow Worm Luciferin firmware, the combination of these software create the perfect Bias Lighting and Ambient Light system for PC.
An small tool that allows retargeting invalid blueprints when its parent class is missing on UE4
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
A collection of atomic, independent, typed, tested and documented React custom hooks.
A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.
A simplified Jira clone built with React/Babel (Client), and Node/TypeScript (API). Auto formatted with Prettier, tested with Cypress.
🛡️ ⚛️ A simple, scalable, and powerful architecture for building production ready React applications.
ckolivas / cgminer
Forked from jgarzik/cpuminerASIC and FPGA miner in c for bitcoin
a simple ThreeJS vignette background
Simple optimized UI effect. Inspired by Marerial Design
Max's long long journey into the unity world.
Easily add the help text info box to any Unity 3D inspector field.
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormals…
This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
creating image effect shaders with shadergraph
Photoshop Like History panel with shortcut navigation
A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access through code or user-friendly inspectors!