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Fix color inversion on Minecraft 1.5.2 and before #39
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Confirmed to also be happening on MultiMC with original libraries. This is most likely a bug with MacOS's JAWT renderer or OpenGL or both. |
With the high DPI patch I applied to LWJGL2 in ManyMC, color inversion and stuttering are gone in fullscreen mode, making this version completely playable. Should still see why it's happening in windowed mode, though. |
The closest update that fixes color inversion, which works on ManyMC, is from 1.5.2 to 13w23b. The snapshots from 13w17a to 13w22a crash with:
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EDIT: MC 1.5.2 without the applet wrapper still has color inversion. |
Closes: #39 Mostly done with rebranding now. We just need to translate some services to PolyMC.
The current understanding I have is that the vanilla version of the bug is, to some extent, related to the usage of the This probably isn't within the scope of ManyMC as a result, as it's an issue with minecraft's codebase itself (and applying the de-awt patches from ManyMC may break compatibility with some mods). It's probably best for projects like Legacy Fabric and Cursed Fabric, or mods for older versions themselves (such as Better than Wolves Community Edition, which I'm an occasional contributor to due to this very issue) to fix this themselves. It might work to allow users on versions old enough to have this issue to enable the relevant patches from ManyMC as an off by default instance option, perhaps? This would ensure that the patches aren't applied when they aren't needed. |
Over a month late, but yeah the above is basically confirmed—all bugs except for crash on manual window resizing are fixed by 'de-AWT'ing the game. This is probably outside of ManyMC's scope honestly, and should be done by mods/modloaders. |
Might also be related to #36.
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