Skip to content
This repository has been archived by the owner on May 13, 2023. It is now read-only.

Commit

Permalink
Testing
Browse files Browse the repository at this point in the history
  • Loading branch information
WayofTime committed Jan 17, 2014
0 parents commit 8601e9f
Show file tree
Hide file tree
Showing 498 changed files with 45,817 additions and 0 deletions.
22 changes: 22 additions & 0 deletions .gitattributes
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
# Auto detect text files and perform LF normalization
* text=auto

# Custom for Visual Studio
*.cs diff=csharp
*.sln merge=union
*.csproj merge=union
*.vbproj merge=union
*.fsproj merge=union
*.dbproj merge=union

# Standard to msysgit
*.doc diff=astextplain
*.DOC diff=astextplain
*.docx diff=astextplain
*.DOCX diff=astextplain
*.dot diff=astextplain
*.DOT diff=astextplain
*.pdf diff=astextplain
*.PDF diff=astextplain
*.rtf diff=astextplain
*.RTF diff=astextplain
215 changes: 215 additions & 0 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -0,0 +1,215 @@
#################
## Eclipse
#################

*.pydevproject
.project
.metadata
bin/
tmp/
*.tmp
*.bak
*.swp
*~.nib
local.properties
.classpath
.settings/
.loadpath

# External tool builders
.externalToolBuilders/

# Locally stored "Eclipse launch configurations"
*.launch

# CDT-specific
.cproject

# PDT-specific
.buildpath


#################
## Visual Studio
#################

## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.

# User-specific files
*.suo
*.user
*.sln.docstates

# Build results

[Dd]ebug/
[Rr]elease/
x64/
build/
[Bb]in/
[Oo]bj/

# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*

*_i.c
*_p.c
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.log
*.scc

# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opensdf
*.sdf
*.cachefile

# Visual Studio profiler
*.psess
*.vsp
*.vspx

# Guidance Automation Toolkit
*.gpState

# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper

# TeamCity is a build add-in
_TeamCity*

# DotCover is a Code Coverage Tool
*.dotCover

# NCrunch
*.ncrunch*
.*crunch*.local.xml

# Installshield output folder
[Ee]xpress/

# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html

# Click-Once directory
publish/

# Publish Web Output
*.Publish.xml
*.pubxml

# NuGet Packages Directory
## TODO: If you have NuGet Package Restore enabled, uncomment the next line
#packages/

# Windows Azure Build Output
csx
*.build.csdef

# Windows Store app package directory
AppPackages/

# Others
sql/
*.Cache
ClientBin/
[Ss]tyle[Cc]op.*
~$*
*~
*.dbmdl
*.[Pp]ublish.xml
*.pfx
*.publishsettings

# RIA/Silverlight projects
Generated_Code/

# Backup & report files from converting an old project file to a newer
# Visual Studio version. Backup files are not needed, because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm

# SQL Server files
App_Data/*.mdf
App_Data/*.ldf

#############
## Windows detritus
#############

# Windows image file caches
Thumbs.db
ehthumbs.db

# Folder config file
Desktop.ini

# Recycle Bin used on file shares
$RECYCLE.BIN/

# Mac crap
.DS_Store


#############
## Python
#############

*.py[co]

# Packages
*.egg
*.egg-info
dist/
build/
eggs/
parts/
var/
sdist/
develop-eggs/
.installed.cfg

# Installer logs
pip-log.txt

# Unit test / coverage reports
.coverage
.tox

#Translations
*.mo

#Mr Developer
.mr.developer.cfg
22 changes: 22 additions & 0 deletions BM_src/WayofTime/alchemicalWizardry/TestingBlock.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,22 @@
package WayofTime.alchemicalWizardry;

import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IconRegister;

public class TestingBlock extends Block
{
public TestingBlock(int id, Material material)
{
super(id, material);
}

@Override
@SideOnly(Side.CLIENT)
public void registerIcons(IconRegister iconRegister)
{
this.blockIcon = iconRegister.registerIcon("AlchemicalWizardry:Testing");
}
}
121 changes: 121 additions & 0 deletions BM_src/WayofTime/alchemicalWizardry/client/ClientProxy.java
Original file line number Diff line number Diff line change
@@ -0,0 +1,121 @@
package WayofTime.alchemicalWizardry.client;

import net.minecraft.world.World;
import net.minecraftforge.client.MinecraftForgeClient;
import WayofTime.alchemicalWizardry.common.AlchemicalWizardry;
import WayofTime.alchemicalWizardry.common.CommonProxy;
import WayofTime.alchemicalWizardry.common.EntityAirElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityBileDemon;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityBoulderFist;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityEarthElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityFallenAngel;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityFireElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityHolyElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityIceDemon;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityLowerGuardian;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityShade;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityShadeElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntitySmallEarthGolem;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityWaterElemental;
import WayofTime.alchemicalWizardry.common.entity.mob.EntityWingedFireDemon;
import WayofTime.alchemicalWizardry.common.entity.projectile.EnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityEnergyBazookaMainProjectile;
import WayofTime.alchemicalWizardry.common.entity.projectile.EntityMeteor;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderConduit;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderPedestal;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderPlinth;
import WayofTime.alchemicalWizardry.common.renderer.block.RenderWritingTable;
import WayofTime.alchemicalWizardry.common.renderer.block.TEAltarRenderer;
import WayofTime.alchemicalWizardry.common.renderer.block.itemRender.TEAltarItemRenderer;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderBileDemon;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderBoulderFist;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderElemental;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderFallenAngel;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderIceDemon;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderLowerGuardian;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderShade;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderSmallEarthGolem;
import WayofTime.alchemicalWizardry.common.renderer.mob.RenderWingedFireDemon;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelBileDemon;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelBoulderFist;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelElemental;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelFallenAngel;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelIceDemon;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelLowerGuardian;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelShade;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelSmallEarthGolem;
import WayofTime.alchemicalWizardry.common.renderer.model.ModelWingedFireDemon;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBazookaMainProjectile;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderEnergyBlastProjectile;
import WayofTime.alchemicalWizardry.common.renderer.projectile.RenderMeteor;
import WayofTime.alchemicalWizardry.common.tileEntity.TEAltar;
import WayofTime.alchemicalWizardry.common.tileEntity.TEConduit;
import WayofTime.alchemicalWizardry.common.tileEntity.TEPedestal;
import WayofTime.alchemicalWizardry.common.tileEntity.TEPlinth;
import WayofTime.alchemicalWizardry.common.tileEntity.TEWritingTable;
import cpw.mods.fml.client.FMLClientHandler;
import cpw.mods.fml.client.registry.ClientRegistry;
import cpw.mods.fml.client.registry.RenderingRegistry;

public class ClientProxy extends CommonProxy
{
public static int renderPass;
public static int altarRenderType;

@Override
public void registerRenderers()
{
//altarRenderType = RenderingRegistry.getNextAvailableRenderId();
RenderingRegistry.registerEntityRenderingHandler(EnergyBlastProjectile.class, new RenderEnergyBlastProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntityEnergyBazookaMainProjectile.class, new RenderEnergyBazookaMainProjectile());
RenderingRegistry.registerEntityRenderingHandler(EntityMeteor.class, new RenderMeteor());
//EntityRegistry.registerGlobalEntityID(EntityFallenAngel.class, "AlchemicalWizardry.FallenAngel", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityFallenAngel.class, new RenderFallenAngel(new ModelFallenAngel(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityLowerGuardian.class, "AlchemicalWizardry.LowerGuardian", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityLowerGuardian.class, new RenderLowerGuardian(new ModelLowerGuardian(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityBileDemon.class, "AlchemicalWizardry.BileDemon", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityBileDemon.class, new RenderBileDemon(new ModelBileDemon(), 1.5F));
//EntityRegistry.registerGlobalEntityID(EntityWingedFireDemon.class, "AlchemicalWizardry.WingedFireDemon", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityWingedFireDemon.class, new RenderWingedFireDemon(new ModelWingedFireDemon(), 1.0F));
//EntityRegistry.registerGlobalEntityID(EntitySmallEarthGolem.class, "AlchemicalWizardry.SmallEarthGolem", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntitySmallEarthGolem.class, new RenderSmallEarthGolem(new ModelSmallEarthGolem(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityIceDemon.class, "AlchemicalWizardry.IceDemon", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityIceDemon.class, new RenderIceDemon(new ModelIceDemon(), 0.5F));
// EntityRegistry.registerGlobalEntityID(EntityBoulderFist.class, "AlchemicalWizardry.BoulderFist", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityBoulderFist.class, new RenderBoulderFist(new ModelBoulderFist(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityShade.class, "AlchemicalWizardry.Shade", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityShade.class, new RenderShade(new ModelShade(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityAirElemental.class, "AlchemicalWizardry.AirElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityAirElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityWaterElemental.class, "AlchemicalWizardry.WaterElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityWaterElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityEarthElemental.class, "AlchemicalWizardry.EarthElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityEarthElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityFireElemental.class, "AlchemicalWizardry.FireElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityFireElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityShadeElemental.class, "AlchemicalWizardry.ShadeElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityShadeElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
//EntityRegistry.registerGlobalEntityID(EntityHolyElemental.class, "AlchemicalWizardry.HolyElemental", EntityRegistry.findGlobalUniqueEntityId(),0x40FF00, 0x0B610B);
RenderingRegistry.registerEntityRenderingHandler(EntityHolyElemental.class, new RenderElemental(new ModelElemental(), 0.5F));
ClientRegistry.bindTileEntitySpecialRenderer(TEPedestal.class, new RenderPedestal());
ClientRegistry.bindTileEntitySpecialRenderer(TEPlinth.class, new RenderPlinth());
ClientRegistry.bindTileEntitySpecialRenderer(TEWritingTable.class, new RenderWritingTable());
ClientRegistry.bindTileEntitySpecialRenderer(TEConduit.class, new RenderConduit());
//RenderingRegistry.registerEntityRenderingHandler(FireProjectile.class, new RenderFireProjectile());
//RenderingRegistry.registerBlockHandler(new AltarRenderer());
}

@Override
public World getClientWorld()
{
return FMLClientHandler.instance().getClient().theWorld;
}

@Override
public void InitRendering()
{
ClientRegistry.bindTileEntitySpecialRenderer(TEAltar.class, new TEAltarRenderer());
MinecraftForgeClient.registerItemRenderer(AlchemicalWizardry.blockAltar.blockID, new TEAltarItemRenderer());
//MinecraftForgeClient.registerItemRenderer(AlchemicalWizardry.blockWritingTable.blockID, new TEWritingTableItemRenderer());
}
}
Loading

0 comments on commit 8601e9f

Please sign in to comment.