Skip to content
This repository has been archived by the owner on May 13, 2023. It is now read-only.

Commit

Permalink
Final push before 2.2.12.
Browse files Browse the repository at this point in the history
  • Loading branch information
WayofTime committed May 4, 2018
1 parent 778838e commit 6a56a13
Show file tree
Hide file tree
Showing 3 changed files with 8 additions and 1 deletion.
2 changes: 2 additions & 0 deletions changelog.txt
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,8 @@ Version 2.2.12
- Fixed Hellfire Forge and Alchemy Table's shape-crafted-ness.
- Fixed Cutting Fluids so they now work properly.
- Fixed the Fluid filters so that they now work perfectly in the routing system.
- Fixed the Living Armour Upgrade that provides night vision, so it is no longer as finicky.
- Proved that Way could update the version number properly without being told by the maid.

------------------------------------------------------
Version 2.2.11
Expand Down
2 changes: 1 addition & 1 deletion gradle.properties
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
mod_name=BloodMagic
package_group=com.wayoftime.bloodmagic
mod_version=2.2.11
mod_version=2.2.12
mc_version=1.12.2
forge_version=14.23.2.2611
curse_id=224791
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -287,6 +287,11 @@ public void followOwner(EntityPlayer owner, EntityLivingBase livingEntity, Vecto

vec.normalize();

if (speed <= 0.00001)
{
return;
}

livingEntity.setVelocity(vec.x * speed, vec.y * speed, vec.z * speed);
}

Expand Down

0 comments on commit 6a56a13

Please sign in to comment.