This repository contains my graphics programs I have made with Haskell. I have switched from using Processing to Haskell to code my graphics programs. You can find my Processing repo here. I made the change because I got frustrated with the bugs that object oriented programming allowed in my code. Haskell restricts me from coding faulty code, which makes debugging super easy.
The projects use stack
. So you need to install it.
Build a project using stack build
and run it using stack run
.