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Here's a fiddle for you.
https://jsfiddle.net/m6x9L2mk/4/
I update the Gauge on that screen so it animates up to 15, over the course of 10 seconds.
1 second into the animation, I animate it to 60, over 2 seconds. The needle swings up to 60 in 2 seconds, and jumps to 15.
The text was updated successfully, but these errors were encountered:
Oh, and I had to add id="canvas-id" to the to make your zero-conf gauge examples work.
id="canvas-id"
Sorry, something went wrong.
This seems to be related to my previous bug #94.
https://jsfiddle.net/m6x9L2mk/5/
I fixed the behavior by manually deleting gauge._value before setting the new one.
I need to investigate this first... but have a lack of time for the moment...
Thanks @mainstreetmark it solve my problem too.
Mikhus
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Here's a fiddle for you.
https://jsfiddle.net/m6x9L2mk/4/
I update the Gauge on that screen so it animates up to 15, over the course of 10 seconds.
1 second into the animation, I animate it to 60, over 2 seconds. The needle swings up to 60 in 2 seconds, and jumps to 15.
The text was updated successfully, but these errors were encountered: