Versions: Minecraft 1.18.2 Forge 40.2.1 TIS-3D 1.6.8+2ac5c5f Steps to reproduce: 1. Place a casing on top of a controller, with an execution module on the top face of the casing. 2. Load the following byte sequence into a ROM module: `0x03 0x04 0x05 0x06`. 3. Place the ROM module on a side of the casing, connected to the `UP` port on the execution module. 4. Place a timer module on a different side of the casing, connected to the `LEFT` port of the execution module. 5. Load the following instruction sequence onto the execution module: ``` MOV 0 UP MOV UP ACC JRO 0 ``` 6. Run the program 7. Examine the ROM module to find the second byte replaced with `0x00`. The `ACC` register is also `0x00`. Expected result: The data stored in the ROM should not change Actual behavior: The second byte of the ROM is overwritten. Visual guide for module placement: 