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WSAO, MRRBM, PBR and HDR tonemapping

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@MichaelMoroz MichaelMoroz released this 17 Aug 15:47
· 168 commits to master since this release

Added:

  • World space ambient occlusion
  • Multi resolution ray bundle marching (+110% performance)
  • Physically based rendering (AO only)
  • HDR tonemapping

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screenshot1566054045