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Description
Describe the feature
Anti-break for tools/armor for people who just want the module on when playing is kinda a big deal. Please consider moving this to a new module to accommodate for the people who want this to be done separately from auto tool and auto armor, because it makes sense to do it like this.
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So remove the anti break from auto tool and auto armor and make a new module called Anti Break.
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add options to use whitelists/blacklists for armors, tools, and utility (items like flint n' steel, shears, fishing rods ect..)
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Allow players to choose if they want to use a durability percentage or a amount of durability they want left on the item, for each item type (sounds dumb but efficiency 5 pickaxes with Haste II will shred through durability alot faster).
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some sort of chat feedback when an item is stopped from breaking
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Make sure to remove the armor piece that is about to break, and that it works with auto armor properly, stopping it from trying to put on broken armor.
Incase this does not get changed I have been using a different mod called Flour's Various Tweaks that has an option to prevent tools from breaking incase if people were looking for a way to stop tools from breaking.
Before submitting a suggestion
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This feature doesn't already exist in the client.
(I have checked every module and their settings on the latest dev build) -
This wasn't already suggested.
(I have checked every suggestion on github) -
This feature is a valid suggestion.
(I have read the FAQs and Guides)