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Black Magic Probe Specific Configuration
Haneef Mohammed edited this page Apr 4, 2023
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7 revisions
BMP support works not only for the USB serial port presented by the "classic" BMP, but also for a BMP built on an ESP32 WiFi platform, and for hosted builds (BMDA) too.
While the option mentions a SerialPort
, the plug-in is just passing its value to a GDB launch as an argument.
This can also be the hostname and port offered by the ESP32 server or a hosted BMDA build.
A BMP-based launch.json configuration could look like this:
{
"name": "BMP Attach",
"type": "cortex-debug",
"servertype": "bmp",
"request": "attach",
"cwd": "${workspaceRoot}",
"executable": "${workspaceRoot}/build/blink2.elf", // replace with your executable
"interface": "swd",
"device": "STM32F103",
"BMPGDBSerialPort": "/dev/cu.usbmodem4C99B0AB1", // Use whatever serial port makes sense for your OS and BMP setup
"runToEntryPoint": "main",
},
{
"name": "BMP Debug",
"type": "cortex-debug",
"servertype": "bmp",
"request": "launch",
"cwd": "${workspaceRoot}",
"executable": "${workspaceRoot}/build/blink2.elf", // replace with your executable
"preLaunchTask": "Build STM", // using stm32-for-vscode extension, this is the build task
"interface": "swd",
"device": "STM32F103",
"BMPGDBSerialPort": "/dev/cu.usbmodem4C99B0AB1", // Use whatever serial port makes sense for your OS and BMP setup
"runToEntryPoint": "main" // runToMain is deprecated.
}