Contains PKGBUILD files for creating Arch Linux packages. If you like to improve one of my AUR packages, just create a PR here.
- Packages for my own applications and libraries such as Syncthing Tray, Tag Editor, Password Manager, …
- Packages I maintain in the AUR
and many more:
- misc packages, eg. Subtitle Composer, openelec-dvb-firmware, Jangouts
mingw-w64-*
packages which allow to build for Windows (i686/x86_64, libstdc++) under Arch Linux with GCC, e.g. Boost, Qt 5 and Qt 6 and may moremingw-w64-clang-aarch64-*
packages which allow to build for Windows (aarch64, libc++) via LLVM/Clang as provided by Arch Linux, e.g. Boost, Qt 6 and may more- These packages are mainly converted on the fly from
mingw-w64-*
packages viadevel/conv-variant.pl
.
- These packages are mainly converted on the fly from
mingw-w64-aarch64-*
packages which allow to build for Windows (aarch64, libstdc++) via GCC, so far no packages provided- So far GCC does not support the
aarch64-w64-mingw32
target so no packages have been created yet exceptmingw-w64-clang-aarch64-binutils
which still needs to be renamed tomingw-w64-aarch64-binutils
. - Note that these packages will conflict with
mingw-w64-clang-aarch64-*
packages as they share the same install prefix.
- So far GCC does not support the
static-compat-*
packages containing static libraries to build self-contained applications running on older GNU/Linux distributions under Arch Linux, so far the most important Qt 6 modules and other important C/C++ libraries providedandroid-*
packages which allow to build for Android under Arch Linux using the Android SDK, e.g. iconv, Boost, OpenSSL, CppUnit, Qt 6 and Kirigamiwasm-*
packages which allow to build for WebAssembly under Arch Linux using the officialemscripten
package; so far limited to a few Qt 6 modulesapple-darwin-*
packages which allow to build for MaxOS X under Arch Linux, e.g. osxcross and Qt 5 (still experimental, more or less discontinued)
- Other packages imported from the AUR to build with slight modifications.
I also provide a binary repository containing the packages found in this repository and a lot of packages found in the AUR:
[ownstuff-testing]
SigLevel = Optional TrustAll
Server = https://martchus.dyn.f3l.de/repo/arch/$repo/os/$arch
Server = https://ftp.f3l.de/~martchus/$repo/os/$arch
[ownstuff]
SigLevel = Optional TrustAll
Server = https://martchus.dyn.f3l.de/repo/arch/$repo/os/$arch
Server = https://ftp.f3l.de/~martchus/$repo/os/$arch
The testing repository is required if you have the official testing repository enabled. (Packages contained by ownstuff-testing are linked against packages found in the official testing repository.)
The repository is focusing on x86_64 but some packages are also provided for i686 and aarch64.
Note that I can not assure that required rebuilds always happen fast enough (since the official developers obviously don't wait for me before releasing their packages from staging).
Requests regarding binary packages can be tracked on the issue tracker of this GitHub project as well, e.g. within the general discussion issue.
The directory devel/container
contains the script imagebuild
to build a
container image suitable to run Arch Linux's makepkg
script so you can build
from PKGBUILDs on any environment where Docker, Podman or any other suitable
container runtime is available.
It also contains a script called makecontainerpkg
which behaves like
makechrootpkg
from Arch Linux's devtools but uses the previously mentioned
container image. Therefore it does not require devtools, a chroot setup and
systemd-nsapwn. Instead, any container runtime should be sufficient (tested with
Docker and Podman).
The usage of makecontainerpkg
is very similar to makechrootpkg
. Simply run
the script in a directory containing a PKGBUILD
file. If the directory
contains a file called pacman.conf
and/or makepkg.conf
those files are
configured to be used during the build. The call syntax is the following:
makecontainerpkg [cre args] --- [makepkg args]
Set the environment variable CRE
to the container runtime executable (by
default docker
) and set CRE_IMAGE
to use a different container image.
Note that you can also set the environment variable TOOL
to invoke a different
tool instead of makepkg
, e.g. TOOL=updpkgsums makecontainerpkg
can be used
to update checksums.
Example where the host pacman cache and ccache directories are mounted into the
container and a package rebuild is forced via makepkg
's flag -f
:
makecontainerpkg -v /var/cache/pacman/pkg/ -v /run/media/devel/ccache:/ccache -- -f CCACHE_DIR=/ccache
Example using podman on a non-Arch system:
CRE=podman ../../devel/container/makecontainerpkg -v /hdd/cache/pacman/pkg:/var/cache/pacman/pkg -v /hdd/chroot/remote-config-x86_64:/cfg
It makes still sense to specify a cache directory, even though pacman is not
used on the host system. Here also a directory containing a custom pacman.conf
and makepkg.conf
is mounted into the container.
To use podman (instead of Docker) simply set export CRE=podman
.
To be able to run podman without root, you need to ensure user/group IDs can be
mapped. The mapping is configured in the files /etc/subuid
and /etc/subgid
.
Use sudo usermod --add-subuids 200000-265536 --add-subgids 200000-265536 $USER
to configure it for the current user and verify the configuration via
grep $USER /etc/sub{u,g}id
. Finally, run podman system migrate
to apply.
To change storage paths so e.g. containers are stored at a different location,
edit ~/.config/containers/storage.conf
(or /etc/containers/storage.conf
for
system-wide configuration) to set runroot
and graphroot
to different
locations.
By default, makecontainerpkg
removes the container in the end. Set DEBUG=1
to prevent that. Then one can use e.g. podman container exec -it … bash
to
enter the container for manual investigation. Set DEBUG=on-failure
to only
keep the container in case of a failure.
If you want to cross-compile software on non-Arch distributions you can make use
of the android-*
and mingw-w64-*
packages provided by this repository using
an Arch Linux container. The container image mentioned before is also suitable
for this purpose.
To build my projects, have a look at CMake presets I provide for building on Android.
Otherwise, checkout the following subsections for generic example commands to build CMake-based projects in a container for Windows and Android. Note that these commands are intended to be run without root (see section "Podman-specific remarks" for details). In this case files that are created from within the container in the build and source directories will have your normal user/group outside the container which is quite convenient (within the container they will be owned by root).
Checkout the script under devel/container/create-devel-container-example
for
example commands.
podman container exec -it archlinux-devel-container bash
podman container exec -it archlinux-devel-container \
pacman -Syu ninja git mingw-w64-cmake qt6-{base,tools} mingw-w64-qt6-{base,tools,translations,svg,5compat}
podman container exec -it archlinux-devel-container \
pacman -Syu clang ninja git extra-cmake-modules android-cmake qt6-{base,tools,declarative,shadertools} android-aarch64-qt6-{base,declarative,tools,translations,svg,5compat} android-aarch64-{boost,libiconv,qqc2-breeze-style}
Configure the build, e.g. run CMake:
podman container exec -it archlinux-devel-container x86_64-w64-mingw32-cmake \
-G Ninja \
-S /src/c++/cmake/PianoBooster \
-B /build/pianobooster-x86_64-w64-mingw32-release \
-DPKG_CONFIG_EXECUTABLE:FILEPATH=/usr/bin/x86_64-w64-mingw32-pkg-config \
-DQT_PACKAGE_NAME:STRING=Qt6
Conduct the build, e.g. invoke Ninja build system via CMake:
podman container exec -it archlinux-devel-container bash -c '
source /usr/bin/mingw-env x86_64-w64-mingw32
cmake --build /build/pianobooster-x86_64-w64-mingw32-release --verbose'
Use keytool
to generate a key for signing the APK:
podman container exec -it archlinux-devel-container keytool …
Configure the build, e.g. run CMake:
podman container exec -it archlinux-devel-container bash -c '
android_arch=aarch64
export PATH=/usr/lib/jvm/java-17-openjdk/bin:$PATH
source /usr/bin/android-env $android_arch
android-$android_arch-cmake \
-G Ninja \
-S /src/c++/cmake/subdirs/passwordmanager \
-B /build/passwordmanager-android-$android_arch-release \
-DCMAKE_FIND_ROOT_PATH="${ANDROID_PREFIX}" \
-DANDROID_SDK_ROOT="${ANDROID_HOME}" \
-DPKG_CONFIG_EXECUTABLE:FILEPATH=/usr/bin/android-$android_arch-pkg-config \
-DQT_PACKAGE_PREFIX:STRING=Qt6 \
-DKF_PACKAGE_PREFIX:STRING=KF6'
Conduct the build, e.g. invoke Ninja build system via CMake:
podman container exec -it archlinux-devel-container bash -c '
export PATH=/usr/lib/jvm/java-17-openjdk/bin:$PATH
source /usr/bin/android-env aarch64
cmake --build /build/passwordmanager-android-aarch64-release --verbose'
# example values; ports for pairing and connection are distinct
phone_ip=192.168.178.42 pairing_port=34765 pairing_code=922102 connection_port=32991
podman container exec -it archlinux-devel-container \
/opt/android-sdk/platform-tools/adb pair "$phone_ip:$pairing_port" "$pairing_code"
podman container exec -it archlinux-devel-container \
/opt/android-sdk/platform-tools/adb connect "$phone_ip:$connection_port"
podman container exec -it archlinux-devel-container \
/opt/android-sdk/platform-tools/adb logcat
podman container exec -it archlinux-devel-container \
/opt/android-sdk/platform-tools/adb install …
podman container stop archlinux-devel-container
podman container rm archlinux-devel-container
There's also the 3rdparty repository docker-mingw-qt5 which contains an image with many mingw-w64 package pre-installed.
Each package is in its own subdirectoy:
default-pkg-name/variant
where default-pkg-name
is the default package name (eg. qt5-base
) and
variant
usually one of:
default
: the regular packagegit
/svn
/hg
: the development versionmingw-w64
: the Windows version (i686/dw2 and x86_64/SEH)android-{aarch64,armv7a-eabi,x86-64,x86}
: the Android version (currently only aarch64 actively maintained/tested)apple-darwin
: the MacOS X version (still experimental)
The repository does not contain .SRCINFO
files.
The subdirectoy devel
contains additional files, mainly for development
purposes. The subdirectoy devel/archive
contains old packages that are no
longer updated (at least not via this repository).
To avoid repetition some PKGBUILDs are generated. These PKGBUILDs are determined
by the presence of the file PKGBUILD.sh.ep
besides the actual PKGBUILD
file.
The PKGBUILD
file is only present for read-only purposes in this case - do
not edit it manually. Instead, edit the PKGBUILD.sh.ep
file and invoke
devel/generator/generate.pl
. This requires the perl-Mojolicious
package to
be installed. Set the environment variable LOG_LEVEL
to adjust the log level
(e.g. debug
/info
/warn
/error
). Template layouts/fragments are stored
within generator/templates
.
Patches for most packages are managed in a fork of the project under my GitHub
profile. For instance, patches for mingw-w64-qt5-base
are managed at
github.com/Martchus/qtbase.
I usually create a dedicated branch for each version, eg. 5.10.1-mingw-w64
. It
contains all the patches based on Qt 5.10.1. When doing fixes later on, I
usually preserve the original patches and create a new branch, eg.
5.10.1-mingw-w64-fixes
.
So in this case it would make sense to contribute directly there. To fix an existing patch, just create a fixup commit. This (unusual) fixup workflow aims to keep the number of additional changes as small as possible.
To get the patches into the PKGBUILD files, the script
devel/qt5/update-patches.sh
is used.
This is always done by me. Please don't try to help here because it will only cause conflicts. However, the workflow is quite simple:
- Run
devel/qt5/rebase-patches.sh
on all Qt repository forks or justdevel/qt5/rebase-all-patches.sh
- eg.
rebase-patches.sh 5.11.0 5.10.1 mingw-w64-fixes
to create branch5.11.0-mingw-w64
based on5.10.1-mingw-w64-fixes
- after fixing possible conflicts, run
devel/qt5/continue-rebase-patches.sh
- otherwise, that's it
- all scripts need to run in the Git repository directory of the Qt module
except
rebase-all-patches.sh
which needs the environment variableQT_GIT_REPOS_DIR
to be set
- eg.
- Run
devel/qt5/update-patches.sh
ordevel/qt5/update-all-patches.sh
to update PKGBUILDs- eg.
devel/qt5/update-all-patches.sh "" mingw-w64 qt6
to consider all mingw-w64-qt6-* packages
- eg.
The Qt project does not support building Qt under GNU/Linux when targeting mingw-w64. With Qt 6 they also stopped 32-bit builds. They also don't provide static builds targeting mingw-w64. They are also relying a lot on their bundled libraries while my builds aim to build dependencies separately. So expect some rough edges when using my packaging.
Nevertheless it make sense to follow the official documentation. For concrete
examples how to use this packaging with CMake, just checkout the mingw-w64
variants of e.g. syncthingtray
within this repository. The Arch Wiki also has
a section about mingw-w64
packaging.
Note that the ANGLE and "dynamic" variants of Qt 5 packages do not work because
they would require fxc.exe
to build.
Currently, I test with qmake and CMake. With both build systems it is possible to use either the shared or the static libraries. Please read the comments in the PKGBUILD file itself and the pinned comments in the AUR for further information.
There are also pkg-config files, but those aren't really tested.
qbs
and windeployqt
currently don't work very well (see issues). Using the
static libraries or mxedeployqt might be an alternative to windeployqt.
In order to build a Qt-based project using mingw-w64-qt6 packages one also needs
to install the regular qt6-base
package for development tools such as moc
.
The packages qt6-tools
, qt6-declarative
and qt6-shadertools
contain also
native binaries which might be required by some projects. At this point the
setup can break if the version of regular packages and the versions of the
mingw-w64 packages differ. I cannot do anything about it except trying to
upgrade the mingw-w64 packages as fast as possible. There's actually a lengthy
discussion about this topic on the
Qt development mailinglist
so the situation might improve in the future. Note that as of
qtbase commit 5ffc744b791a114a3180a425dd26e298f7399955
(requires Qt > 6.2.1)
one can specify -DQT_NO_PACKAGE_VERSION_CHECK=TRUE
to ignore the strict
versioning check.
Currently, I test only CMake. It is possible to use either the shared or the
static libraries. The static libraries are installed into a nested prefix
(/usr/i686-w64-mingw32/static
and /usr/x86_64-w64-mingw32/static
) so this
prefix needs to be prepended to CMAKE_FIND_ROOT_PATH
for using the static
libraries. To generally prefer static libraries one might use the helper scripts
provided by the mingw-w64-cmake-static
package.
The build systems qbs and qmake are not tested. It looks like Qt's build system does not install pkg-config files anymore and so far no effort has been taken to enable them.
Note that windeployqt needed to be enabled by the official/regular qt6-tools
package but would likely not work very well anyways. Using the static libraries
or mxdeployqt might be an alternative for windeployqt.
Qt 5 initially didn't support it so I added patches to make it work. After Qt 5 added support I still kept my own version because I didn't want to risk any regressions (which would be tedious to deal with). So the official documentation does not apply to my packages. One simply has to link against the targets of the wanted static plugins manually.
However, for Qt 6 I dropped my patches and the official documentation applies. I
would still recommended to set the target property QT_DEFAULT_PLUGINS
of
relevant targets to 0
and link against wanted plugin targets manually. At
least in my cases the list of plugins selected by default seemed needlessly
long. I would also recommended to set the CMake variable
QT_SKIP_AUTO_QML_PLUGIN_INCLUSION
to a falsy value because this pulls in a lot
of dependencies which are likely not needed.
The directory qt5-base/mingw-w64
contains also a README with more Qt 5
specific information.
It is recommended to use the scripts x86_64-w64-mingw32-wine
and
i686-w64-mingw32-wine
provided by the mingw-w64-wine
package. These scripts
are a wrapper around the regular wine
binary ensuring all the DLLs provided by
mingw-w64-*
-packages of the relevant architecture can be located. It also uses
a distinct wine
prefix so your usual configuration (e.g. tailored to run
certain games) does not go into the way and is also not messed with.
Here are nevertheless some useful hints to run WINE manually:
- Set the environment variable
WINEPREFIX
to use a distinct WINE-prefix if wanted. - Set
WINEPATH
for the search directories of needed DLLs, e.g.WINEPATH=$builds/libfoo;$builds/libbar;/usr/x86_64-w64-mingw32
. - Set
WINEARCH
towin32
for a 32-bit environment (win64
is the default which will get you a 64-bit environment) - Set
WINEDLLOVERRIDES
to control loading DLLs, e.g.WINEDLLOVERRIDES=mscoree,mshtml=
disables the annoying Gecko popup. - To set environment variables like
PATH
orQT_PLUGIN_PATH
for the Windows program itself use the following approach:- Open
regedit
- Go to
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Control\Session Manager\Environment
- Add/modify the variable, e.g. set
PATH=C:\windows\system32;C:\windows;Z:\usr\x86_64-w64-mingw32\bin
andQT_PLUGIN_PATH=Z:/usr/x86_64-w64-mingw32/lib/qt6/plugins
- Open
- It is possible to run apps in an headless environment but be aware that WINE is not designed for this. For instance, when an application crashes WINE still attempts to show the crash window and the application stays stuck in that state.
- See https://wiki.winehq.org/Wine_User's_Guide for more information
It is possible to run aarch64 binaries on an x86_64 host using WINE and QEMU, checkout the linaro blog for details. They also provide a container image that is easy to use:
source mingw-clang-env aarch64-w64-mingw32
$CXX $CXXFLAGS -mconsole -static main.cpp -o main.exe
podman run -it --rm -v "$PWD:/pwd" linaro/wine-arm64 wine-arm64 /pwd/main.exe
This repository contains several static-compat-*
packages providing static
libraries intended to distribute "self-contained" executables. These libraries
are built against an older version of glibc to be able to run on older
distributions without having to link against glibc statically. The resulting
binaries should run on distributions with glibc 2.26 or newer (or Linux 4.4 and
newer when linking against glibc statically), e.g. openSUSE Leap 15.0, Fedora
27, Debian 10 and Ubuntu 18.04. The packages might not be updated as regularly
as their normal counterparts but the idea is to provide an environment with a
recent version of GCC/libstdc++ and other libraries such as Qt and Boost but
still be able to run the resulting executables on older distributions.
To use the packages, simply invoke /usr/static-compat/bin/g++
instead of
/usr/bin/g++
. The package static-compat-environment
provides a script to set
a few environment variables to make this easier. There are also packages
providing build system wrappers such as static-compat-cmake
.
It would be conceivable to make fully statically linked executables. However, it
would not be possible to support OpenGL because glvnd and vendor provided OpenGL
libraries are always dynamic libraries. It makes also no sense to link against
glibc (and possibly other core libraries) statically as they might use dlopen
.
Therefore this setup aims for a partially statically linked build instead, where
stable core libraries like glibc/pthreads/OpenGL/… are assumed to be provided by
the GNU/Linux system but other libraries like libstdc++, Boost and Qt are linked
against statically. This is similar to AppImage where a lot of libraries are
bundled but certain core libraries are expected to be provided by the system.
Examples for resulting binaries can be found in the release sections of my projects Tag Editor and Syncthing Tray. Those are Qt 6 applications and the resulting binaries run on the mentioned platforms supporting X11 and Wayland natively.
Note that I decided to let static libraries live within the subprefix
/usr/static-compat
(in contrast to -static
packages found in the AUR). The
main reason is that my packaging requires a custom glibc/GCC build for
compatibility and I suppose that simply needs to live within its own prefix.
Besides, the version might not be kept 100 % in sync with the shared
counterpart. Hence it makes sense to make the static packages independent with
their own headers and configuration files to avoid problems due to mismatching
versions. Additionally, some projects (such as Qt) do not support installing
shared and static libraries within the same prefix at the same time because the
config files would clash.
Copyright © 2015-2024 Marius Kittler
All code is licensed under GPL-2-or-later.