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⏪️ Revert encoder changes
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Reverts #26501
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thinkyhead committed Jan 11, 2024
1 parent ef92b6c commit 0f43ac7
Showing 1 changed file with 50 additions and 64 deletions.
114 changes: 50 additions & 64 deletions Marlin/src/lcd/marlinui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -67,8 +67,6 @@ MarlinUI ui;

constexpr uint8_t epps = ENCODER_PULSES_PER_STEP;

#define BLOCK_CLICK_AFTER_MOVEMENT_MS 100

#if HAS_STATUS_MESSAGE
#if ENABLED(STATUS_MESSAGE_SCROLLING) && ANY(HAS_WIRED_LCD, DWIN_LCD_PROUI)
uint8_t MarlinUI::status_scroll_offset; // = 0
Expand Down Expand Up @@ -942,7 +940,6 @@ void MarlinUI::init() {
void MarlinUI::update() {

static uint16_t max_display_update_time = 0;
static millis_t next_encoder_enable_ms = 0;
const millis_t ms = millis();

#if LED_POWEROFF_TIMEOUT > 0
Expand Down Expand Up @@ -993,12 +990,7 @@ void MarlinUI::init() {
if (!touch_buttons) {
// Integrated LCD click handling via button_pressed
if (!external_control && button_pressed()) {
if (!wait_for_unclick) {
if (ELAPSED(ms, next_encoder_enable_ms))
do_click(); // Handle the click
else
wait_for_unclick = true;
}
if (!wait_for_unclick) do_click(); // Handle the click
}
else
wait_for_unclick = false;
Expand Down Expand Up @@ -1035,73 +1027,68 @@ void MarlinUI::init() {
uint8_t abs_diff = ABS(encoderDiff);

#if ENCODER_PULSES_PER_STEP > 1
#if HAS_TOUCH_SLEEP
static int8_t lastEncoderDiff;
if (lastEncoderDiff != encoderDiff) {
wakeup_screen();
lastEncoderDiff = encoderDiff;
}
#endif
// When reversing the encoder direction, a movement step can be missed because
// encoderDiff has a non-zero residual value, making the controller unresponsive.
// The fix clears the residual value when the encoder is idle.
// Also check if past half the threshold to compensate for missed single steps.
static int8_t lastEncoderDiff;

// Timeout? No decoder change since last check. 10 or 20 times per second.
if (encoderDiff == lastEncoderDiff && abs_diff <= epps / 2) // Same direction & size but not over a half-step?
encoderDiff = 0; // Clear residual pulses.
else if (WITHIN(abs_diff, epps / 2 + 1, epps - 1)) { // Past half of threshold?
abs_diff = epps; // Treat as a full step size
encoderDiff = (encoderDiff < 0 ? -1 : 1) * abs_diff; // ...in the spin direction.
}
TERN_(HAS_TOUCH_SLEEP, if (lastEncoderDiff != encoderDiff) wakeup_screen());
lastEncoderDiff = encoderDiff;
#endif

const bool encoderPastThreshold = (abs_diff >= epps);
if (encoderPastThreshold && TERN1(IS_TFTGLCD_PANEL, !external_control)) {
if (encoderPastThreshold || lcd_clicked) {
if (encoderPastThreshold && TERN1(IS_TFTGLCD_PANEL, !external_control)) {

#if ALL(HAS_MARLINUI_MENU, ENCODER_RATE_MULTIPLIER)
#if ALL(HAS_MARLINUI_MENU, ENCODER_RATE_MULTIPLIER)

int32_t encoderMultiplier = 1;
int32_t encoderMultiplier = 1;

if (encoderRateMultiplierEnabled) {
if (lastEncoderMovementMillis) {
if (encoderRateMultiplierEnabled) {
const float encoderMovementSteps = float(abs_diff) / epps;
// Note that the rate is always calculated between two passes through the
// loop and that the abs of the encoderDiff value is tracked.
const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000;

if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;

// Enable to output the encoder steps per second value
//#define ENCODER_RATE_MULTIPLIER_DEBUG
#if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG)
SERIAL_ECHO_START();
SERIAL_ECHOPGM("Enc Step Rate: ", encoderStepRate);
SERIAL_ECHOPGM(" Multiplier: ", encoderMultiplier);
SERIAL_ECHOPGM(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC);
SERIAL_ECHOPGM(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC);
SERIAL_EOL();
#endif
}

lastEncoderMovementMillis = ms;
} // encoderRateMultiplierEnabled
if (lastEncoderMovementMillis) {
// Note that the rate is always calculated between two passes through the
// loop and that the abs of the encoderDiff value is tracked.
const float encoderStepRate = encoderMovementSteps / float(ms - lastEncoderMovementMillis) * 1000;

#else
if (encoderStepRate >= ENCODER_100X_STEPS_PER_SEC) encoderMultiplier = 100;
else if (encoderStepRate >= ENCODER_10X_STEPS_PER_SEC) encoderMultiplier = 10;

constexpr int32_t encoderMultiplier = 1;
// Enable to output the encoder steps per second value
//#define ENCODER_RATE_MULTIPLIER_DEBUG
#if ENABLED(ENCODER_RATE_MULTIPLIER_DEBUG)
SERIAL_ECHO_START();
SERIAL_ECHOPGM("Enc Step Rate: ", encoderStepRate);
SERIAL_ECHOPGM(" Multiplier: ", encoderMultiplier);
SERIAL_ECHOPGM(" ENCODER_10X_STEPS_PER_SEC: ", ENCODER_10X_STEPS_PER_SEC);
SERIAL_ECHOPGM(" ENCODER_100X_STEPS_PER_SEC: ", ENCODER_100X_STEPS_PER_SEC);
SERIAL_EOL();
#endif
}

#endif // ENCODER_RATE_MULTIPLIER
lastEncoderMovementMillis = ms;
} // encoderRateMultiplierEnabled

int8_t fullSteps = encoderDiff / epps;
if (fullSteps != 0) {
#else

#if ENABLED(ENCODER_RATE_MULTIPLIER)
static bool lastFwd;
const bool fwd = fullSteps > 0;
if (encoderMultiplier != 1 && fwd != lastFwd)
fullSteps *= -1; // Fast move and direction changed? Assume glitch.
else
lastFwd = fwd; // Slow move or lastFwd==fwd already. Remember dir.
#endif
constexpr int32_t encoderMultiplier = 1;

#endif // ENCODER_RATE_MULTIPLIER

if (can_encode()) encoderPosition += (encoderDiff * encoderMultiplier) / epps;

next_encoder_enable_ms = ms + BLOCK_CLICK_AFTER_MOVEMENT_MS;
encoderDiff -= fullSteps * epps;
if (can_encode() && !lcd_clicked)
encoderPosition += (fullSteps * encoderMultiplier);
encoderDiff = 0;
}
}

if (encoderPastThreshold || lcd_clicked) {
reset_status_timeout(ms);

#if HAS_BACKLIGHT_TIMEOUT
Expand All @@ -1115,7 +1102,7 @@ void MarlinUI::init() {
#if LED_POWEROFF_TIMEOUT > 0
if (!powerManager.psu_on) leds.reset_timeout(ms);
#endif
}
} // encoder activity

#endif // HAS_ENCODER_ACTION

Expand Down Expand Up @@ -1413,10 +1400,9 @@ void MarlinUI::init() {

#if HAS_ENCODER_WHEEL
static uint8_t lastEncoderBits;
bool ignore = false;

// Manage encoder rotation
#define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; break; default: ignore = true; }
#define ENCODER_SPIN(_E1, _E2) switch (lastEncoderBits) { case _E1: encoderDiff += encoderDirection; break; case _E2: encoderDiff -= encoderDirection; }

uint8_t enc = 0;
if (buttons & EN_A) enc |= B01;
Expand All @@ -1431,7 +1417,7 @@ void MarlinUI::init() {
#if ALL(HAS_MARLINUI_MENU, AUTO_BED_LEVELING_UBL)
external_encoder();
#endif
if (!ignore) lastEncoderBits = enc;
lastEncoderBits = enc;
}

#endif // HAS_ENCODER_WHEEL
Expand Down

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