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Edited Dungeon .att file (075) to fix mob spawn exceptions #487

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merged 1 commit into from
Sep 6, 2024

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@ze-dom ze-dom commented Sep 4, 2024

Using Pentium Tools I had to repaint quite some "Unknown dot"-marked cells on 075_Terrain2.att that would not allow mobs to spawn (perhaps they were signaling mob spawns?) and caused exceptions to be thrown.
Tested in version 0.95d - exceptions cleared and all mobs now spawning OK.

@sven-n sven-n merged commit a133ee8 into MUnique:master Sep 6, 2024
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