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3d-Project

Experimental coding Physics Engine with OpenGL. BEWARE : OLD AND UGLY CODE / PROJECT MANAGEMENT AHEAD

What is this?

My first attempt at OpenGL (and GIT for that matter) and brute forcing a physics engine without knowing how to take advantage of hardware properly. This code is AS-IS. If you manage to get the Visual Studio solution to compile, check out the various projects. I was quite proud of Simple3D, which is where the core physics engine implementation lives.

Why is this here?

As a reminder that I can do better than this and hope to recreate what I was attempting with better code and programming techniques.

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Experimental coding Physics Engine with OpenGL

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