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A small, interactive Conway's "Game of Life" implementation, written in GDScript (no shaders).

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MCMLXXXV/godot-game-of-life

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game_of_life.gd • Made with Godot 4.2

A small, interactive Conway's "Game of Life" implementation, written in GDScript (no shaders).

Features

screenshot

  • Start with a random population, or draw the patterns yourself, one click at a time.
  • Control the grid evolution step-by-step, or just let it go.
  • Simple generation and population count.

License

CC0-1.0.

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A small, interactive Conway's "Game of Life" implementation, written in GDScript (no shaders).

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