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Bruno Silva Freire edited this page Mar 13, 2019 · 2 revisions

Welcome to the ShiroiFX wiki!

This is the best place to find info, and best practices on ShiroiFX.
Since ShiroiFX is focused on making both Developers and Designers play nice while creating "game feel", or "game juice", we have divided

Content

Common

  • Introduction
  • Requirements

For Designers:

  • Concepts
  • Do's and Dont's

For Developers:

  • Features
    • Features Compatibility
  • Do's and Dont's

Motive

ShiroiFX was born due to something that is pretty obvious but often overlooked by gamedev teams.

Artists/Designers and Programmers have very different solutions to the same problem

And this is mostly our fault as programmers. We love to over-engineer.
However, designers usually don't care and the bits and bytes involved under the hood, and that's a good thing, because it allows them to be more direct when solving a problem.
Following this premise, we started developing a system that allows designers to create and programmers to implement, without stepping on each other toes.
This wiki will guide you on how to use ShiroiFX and how to make use of best practices.