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Allow ags.lib/agsd.lib for win32 replayer/optimizer #1216

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feimao-gfxr
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Problem
We may need to use AGS functions, such as agsDriverExtensionsDX12_PushMarker, through statically linking to ags.lib or agsd.lib for replay project or optimize project. Currently the required libs are included for x64 builds of the replay project and the optimize project. The AGS libs are missing for win32 builds.

Solution
Adjust related AGS related flags in CMakeLists files.

Result
ags.lib/agsd.lib show up in the link input list for win32 builds.

@ci-tester-lunarg
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CI gfxreconstruct build queued with queue ID 15429.

@ci-tester-lunarg
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CI gfxreconstruct build # 3040 running.

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CI gfxreconstruct build # 3040 passed.

@feimao-gfxr
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This change is not currently required.

@feimao-gfxr feimao-gfxr closed this Aug 9, 2023
@feimao-gfxr feimao-gfxr deleted the dev-d3d12-AGS-win32-static-link branch August 9, 2023 21:18
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2 participants