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//Legacy code i've written that may still be useful for ideas Links I've found. Algorithms: http://www-cs-students.stanford.edu/~amitp/gameprog.html (algorithms. A* tilemap, etc...) paulbourke.net/geometry/polygonise/ (if ever want to try out marching cubes) https://blackpawn.com/texts/pointinpoly/ (fast point in triangle test using barycentric coordinates) PDF Online books: Procedural Content Generation in games... http://pcgbook.com/ Game Programming Patterns https://craftinginterpreters.com/ (by same as gameprogrammingpatterns.com) natureofcode.com 3d graphics arcsynthesis tutorials https://www.roiatalla.com/public/arcsynthesis/html/index.html (someone saved them) https://www.scratchapixel.com/ Differential Equations https://tutorial.math.lamar.edu/Classes/DE/DE.aspx win32 //was a relisoft/win32/index.html back in the day had bookmarked but gone now
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