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Releases: LoungeCPP/Tatsoryk

v0.1.2: Bugfixes for v0.1.0 part 2

23 Apr 19:12
v0.1.2
ed89b5a
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Don't let players be killed with their own bullets
Players 100% reappear instantly after death

Tracked in https://github.com/LoungeCPP/Tatsoryk/issues/57, fixed in
https://github.com/LoungeCPP/Tatsoryk/pull/60
Side-tracked in https://github.com/LoungeCPP/Tatsoryk/issues/58

v0.1.1: Bugfixes for v0.1.0 part 1

23 Apr 18:44
v0.1.1
1df4b65
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Bullets will now 100% not penetrate

Tracked in https://github.com/LoungeCPP/Tatsoryk/issues/56, fixed in
https://github.com/LoungeCPP/Tatsoryk/pull/59

v0.1.0: MVP, minimal thing that allows people to connect and pew pew each other.

21 Apr 16:28
v0.1.0
feee8f7
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Includes the bare minimum of the code required to run the game fairly
well, that is, everything under
https://github.com/LoungeCPP/Tatsoryk/issues?q=milestone%3AMVP