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Improve TR2 FMV cutscene rendering #1729

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rr- opened this issue Oct 20, 2024 · 0 comments · Fixed by #1730
Closed

Improve TR2 FMV cutscene rendering #1729

rr- opened this issue Oct 20, 2024 · 0 comments · Fixed by #1730
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Enhancement Improvement of an existing feature TR2

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rr- commented Oct 20, 2024

The OG renders black scanlines for every other pixel row, and also switches the screen size back and forth even for the windowed mode.

@rr- rr- added Enhancement Improvement of an existing feature TR2 labels Oct 20, 2024
@rr- rr- self-assigned this Oct 20, 2024
@rr- rr- moved this to In progress in TRX Dev tracker Oct 20, 2024
rr- added a commit that referenced this issue Oct 20, 2024
@rr- rr- moved this from In progress to In review in TRX Dev tracker Oct 20, 2024
rr- added a commit that referenced this issue Oct 21, 2024
@rr- rr- closed this as completed in fb21aed Oct 21, 2024
@github-project-automation github-project-automation bot moved this from In review to Done in TRX Dev tracker Oct 21, 2024
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Labels
Enhancement Improvement of an existing feature TR2
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