Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Burn shouldn't be able to reactivate when is about to expire #174

Open
wrulfy opened this issue Jul 5, 2016 · 0 comments
Open

Burn shouldn't be able to reactivate when is about to expire #174

wrulfy opened this issue Jul 5, 2016 · 0 comments

Comments

@wrulfy
Copy link

wrulfy commented Jul 5, 2016

I was using charizard among other stuff, and the burn counter was at 1, so on the next move only the first match receives the bonus from burn.

I had suggested to make a cross 4-3 match of charizard, wich makes sense since the first match would get two bonuses at once, but after executing the move, the game bumped the burn counter to 3 instead of going back to normal.

The first match of that turn couldn't trigger burn again, since burn last for a single match on that turn.

I guess this could happen also with sleep charm, since the last turn of asleep only gives bonus for the first combo. Not sure about spookify/paralyze/freeze since I barely use them

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant