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Nguyễn Đức Long committed Feb 3, 2019
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33 changes: 33 additions & 0 deletions .collabignore
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# ===========================
# Default Collab Ignore Rules
# ===========================

# OS Generated
# ============
.DS_Store
._*
.Spotlight-V100
.Trashes
Icon?
ehthumbs.db
[Tt]humbs.db
[Dd]esktop.ini

# Visual Studio / MonoDevelop generated
# =====================================
[Ee]xported[Oo]bj/
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj

# Unity generated
# ===============
[Oo]bj/
[Bb]uild
sysinfo.txt
*.stackdump
8 changes: 8 additions & 0 deletions Assets/Editor.meta

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16 changes: 16 additions & 0 deletions Assets/Editor/AtomEditor.cs
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using UnityEditor;
using UnityEngine;

[CustomEditor(typeof(Atom))]
[CanEditMultipleObjects]
public class AtomEditor : Editor {
public override void OnInspectorGUI() {
DrawDefaultInspector();

Atom atom = (Atom)target;

if (GUILayout.Button("Save")) {
atom.Save();
}
}
}
11 changes: 11 additions & 0 deletions Assets/Editor/AtomEditor.cs.meta

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22 changes: 22 additions & 0 deletions Assets/Editor/VXGIEditor.cs
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using UnityEditor;

[CustomEditor(typeof(VXGI))]
[CanEditMultipleObjects]
public class VXGIEditor : Editor {
[ShaderIncludePath]
public static string[] GetPaths() {
return new[] {
"Assets/Shaders"
};
}

public override void OnInspectorGUI() {
DrawDefaultInspector();

VXGI vxgi = (VXGI)target;

EditorGUILayout.LabelField("Volume", (vxgi.volume / 1000f).ToString("0.00k"));
EditorGUILayout.LabelField("Voxel buffer scale", vxgi.bufferScale.ToString());
EditorGUILayout.LabelField("Voxel buffer count", (vxgi.volume * vxgi.bufferScale / 1000f).ToString("0.00k"));
}
}
11 changes: 11 additions & 0 deletions Assets/Editor/VXGIEditor.cs.meta

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8 changes: 8 additions & 0 deletions Assets/Materials.meta

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81 changes: 81 additions & 0 deletions Assets/Materials/BlueWall.mat
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m_Colors:
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8 changes: 8 additions & 0 deletions Assets/Materials/BlueWall.mat.meta

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77 changes: 77 additions & 0 deletions Assets/Materials/Bright Lamp.mat
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%YAML 1.1
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m_PrefabInternal: {fileID: 0}
m_Name: Bright Lamp
m_Shader: {fileID: 4800000, guid: 6e901d2513ca7dc4f99056321e82da80, type: 3}
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m_LightmapFlags: 1
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stringTagMap: {}
disabledShaderPasses: []
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8 changes: 8 additions & 0 deletions Assets/Materials/Bright Lamp.mat.meta

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76 changes: 76 additions & 0 deletions Assets/Materials/Checker.mat
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8 changes: 8 additions & 0 deletions Assets/Materials/Checker.mat.meta

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