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A complete rework of the Stronghold Crusader Ai castle layouts based on historical examples

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StrongholdsOfConquest_ Conquest

A complete rework of the Stronghold Crusader AI castles based on historical examples. Featuring realistic and unique designs, while bringing productivity and fighting power of the AI characters to a challenging level.

Apart from a couple of examples (which will get updated), all castles are based on historial plans, reconstructions and other documentations to represent the castles as close as possible while being restricted by the available space and character limitations, in terms of economy.

Note that the AIVs are developed with the Unofficial Crusader Patch in mind, so if you have issues such as the AI economy not getting off the ground or some towers not being manned properly, make sure to get the patch from here and see if the problem persists.

Here are ingame examples for each character featuring one AIV castle along with plans of its real world counterpart, as well as a full list of the character's castles (name and corresponding AIV file) for reference. Screenshots were taken from a personal edit of mine for the game which can be downloaded from here (Highly WIP!). Please note that the edit does have a few minor glitch problems which will hopefully get figured out eventually.

Rat Snake Pig Wolf Saladin Caliph Sultan Richard Frederick Phillip Wazir Emir Nizar Sheriff Marshal Abbot

 
A big shoutout and thank you to

-Firefly Studios for creating Stronghold in the first place

-Showd0wn for making the patcher that finally made me get up my ass and do the aivs (cheers for increased gamespeed)

-Udwin for promoting the patcher

-Heroesflorian for aiding with feedback and helpful information

If you have Questions suggestions etc feel free to leave a supportticket or contact me via discord under Monsterfish_#7254

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