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Add scene for testing loading objects and simulator from lot #583

Add scene for testing loading objects and simulator from lot

Add scene for testing loading objects and simulator from lot #583

GitHub Actions / Unity Test Results completed Oct 14, 2024 in 0s

✅ Unity Test Results - 61/61 - Passed in 281.137s

✅ editmode-results.xml - 61/61 - Passed in 281.134s

✅ playmode-results.xml - 0/0 - Passed in 0.003s

Details

✅ editmode-results.xml - 61/61 - Passed in 281.134s
  • ✅ BitUtilsTest - 2/2 - Passed in 0.014s
    • AllBitSetReturnsFalseWithSimpleMask - Passed in 0.013s
    • AllBitsSetReturnsTrueWithSimpleMask - Passed in 0.000s
  • ✅ ContentManagerTest - 3/3 - Passed in 3.969s
    • ChangesDeleteAssetTest - Passed in 1.025s
    • ChangesEditAssetTest - Passed in 1.270s
    • GetAssetByGlobalTGITest - Passed in 1.674s
  • ✅ DPBFFileTest - 2/2 - Passed in 2.113s
    • DBPFFileSaveLoadTest - Passed in 0.007s
    • DBPPFFileSaveCompressedEntryTest - Passed in 2.107s
  • ✅ EffectsCodecTest - 11/11 - Passed in 0.015s
    • TestFirstDecalIsCorrect - Passed in 0.005s
    • TestFirstMetaParticleIsCorrect - Passed in 0.004s
    • TestFirstModelIsCorrect - Passed in 0.000s
    • TestFirstParticleEffectIsCorrect - Passed in 0.002s
    • TestFirstSequenceIsCorrect - Passed in 0.001s
    • TestFirstSoundIsCorrect - Passed in 0.000s
    • TestFirstVisualEffectIsCorrect - Passed in 0.000s
    • TestFirstWaterIsCorrect - Passed in 0.000s
    • TestSixthCameraIsCorrect - Passed in 0.000s
    • TestSuccessfullyLoadsAndHasCorrectNumberOfEffects - Passed in 0.001s
    • TestThirdScreenIsCorrect - Passed in 0.000s
  • ✅ LotInfoCodecTest - 2/2 - Passed in 6.374s
    • TestSuccessfullyLoadsBusinessLot - Passed in 2.951s
    • TestSuccessfullyLoadsRegularLot - Passed in 3.423s
  • ✅ LotObjectCodecTest - 2/2 - Passed in 8.023s
    • TestSuccessfullyLoadsAnimatableObject - Passed in 3.805s
    • TestSuccessfullyLoadsLotObject - Passed in 4.218s
  • ✅ NeighborhoodDecorationsCodecTest - 1/1 - Passed in 4.811s
    • TestSuccessfullyLoadsDecorations - Passed in 4.811s
  • ✅ NeighborhoodObjectCodecTest - 1/1 - Passed in 5.043s
    • TestSuccessfullyLoadsNeighborhoodObject - Passed in 5.043s
  • ✅ ObjectModuleCodecTest - 1/1 - Passed in 5.494s
    • TestSuccessfullyLoadsObjectModule - Passed in 5.494s
  • ✅ ObjectSaveTypeTableCodecTest - 1/1 - Passed in 5.916s
    • TestSuccessfullyLoadsSaveTypeTable - Passed in 5.916s
  • ✅ PersistTypeInfoTest - 2/2 - Passed in 0.002s
    • DeserializesFromKnownData - Passed in 0.001s
    • TypeInfoRoundTripsSuccessfully - Passed in 0.001s
  • ✅ PropertySetTest - 4/4 - Passed in 0.008s
    • GetPropertyThrowsWhenTypeDoesNotMatch - Passed in 0.002s
    • ParseFailsWhenPropertyDoesNotHaveKey - Passed in 0.005s
    • ParserFailsWhenXmlDoesNotHaveCorrectElement - Passed in 0.000s
    • ParsesPropertySetSuccessfully - Passed in 0.000s
  • ✅ ScenegraphAnimationCodecTest - 5/5 - Passed in 35.651s
    • LoadsInverseKinematicChainsWithMultipleTargets - Passed in 6.287s
    • TestInverseKinematicChainChannelsAreCorrect - Passed in 6.725s
    • TestLoadsAnimationAndHasCorrectChannels - Passed in 7.121s
    • TestLoadsAnimationNode - Passed in 7.539s
    • TestLoadsInverseKinematicChains - Passed in 7.979s
  • ✅ ScenegraphGeometryNodeCodecTest - 1/1 - Passed in 8.410s
    • TestLoadsGeometryNode - Passed in 8.410s
  • ✅ ScenegraphMaterialDefinitionCodecTest - 1/1 - Passed in 8.845s
    • TestLoadsMaterialDefinitionSuccessfully - Passed in 8.845s
  • ✅ ScenegraphModelCodecTest - 1/1 - Passed in 9.268s
    • TestLoadsTeapotModelWithCorrectVerticesAndFaceCount - Passed in 9.268s
  • ✅ ScenegraphResourceCollectionTest - 4/4 - Passed in 0.004s
    • DeserializationThrowsWhenHeaderIncorrect - Passed in 0.001s
    • DeserializationThrowsWhenTypeNotSupported - Passed in 0.001s
    • DeserializesMultipleItemsSuccessfully - Passed in 0.001s
    • DeserializesSingleItemSuccessfully - Passed in 0.001s
  • ✅ ScenegraphResourceNodeCodecTest - 1/1 - Passed in 9.714s
    • LoadsResourceNode - Passed in 9.714s
  • ✅ ScenegraphShapeCodecTest - 1/1 - Passed in 10.083s
    • TestLoadsShapeNode - Passed in 10.083s
  • ✅ ScenegraphTextureAssetTest - 2/2 - Passed in 0.622s
    • TestSuccessfullyConvertsNonSquareDxt3Image - Passed in 0.421s
    • TestSuccessfullyConvertsSquareDxt3Image - Passed in 0.200s
  • ✅ ScenegraphTextureCodecTest - 6/6 - Passed in 69.150s
    • TestLoadedImageBlockWithLifoHasCorrectDetails - Passed in 10.510s
    • TestLoadedImageBlockWithNoLifoHasCorrectDetails - Passed in 10.896s
    • TestLoadsSixteenBySixtyFourDxt3Texture - Passed in 11.313s
    • TestLoadsTexturesWithNoLifo - Passed in 11.759s
    • TestLoadsTextureThatSqueezesToOnePixel - Passed in 12.091s
    • TestLoadsTextureWithLifo - Passed in 12.580s
  • ✅ SimAnticsLuaTest - 1/1 - Passed in 13.019s
    • TestRunLua - Passed in 13.019s
  • ✅ SimAnticsTest - 4/4 - Passed in 56.529s
    • TestBHAVThrowsOnInfiniteLoop - Passed in 13.699s
    • TestLoadsBHAV - Passed in 13.873s
    • TestPrimitiveRegistry - Passed in 14.246s
    • TestRunBHAV - Passed in 14.712s
  • ✅ SimsObjectCodecTest - 1/1 - Passed in 15.141s
    • TestSuccessfullyLoadsSimsObject - Passed in 15.141s
  • ✅ StringSetTest - 1/1 - Passed in 0.001s
    • StringSetLocalizationTest - Passed in 0.001s
✅ playmode-results.xml - 0/0 - Passed in 0.003s