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DSVEdit 1.4.0

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@LagoLunatic LagoLunatic released this 20 Mar 20:59
· 1479 commits to master since this release
  • Added complete support for the Japanese versions of all three games. Japanese text is also now displayed correctly.
  • Added a player character editor.
  • Added a tileset editor.
  • The sprite editor can now edit and save certain things, such as parts and animation speed.
  • The item editor can now edit extra skill data like max projectiles on screen or SP needed to master.
  • The text editor now supports more text commands, such as changing text color.
  • The GFX editor now supports 1-dimensional graphics mode.
  • Added a button to the entity editor to delete the entity from the room.
  • Added an Export button to the sprite editor that saves all of the sprite's frames to the hard drive.
  • Fixed a bug with the map editor where newly added tiles in PoR/OoE wouldn't show up ingame.
  • The sprite skeleton viewer now supports playing skeletal animations.
  • Documented many more attributes and variables for enemies, special objects, and items.