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Resolution option in the Graphics options
* Added "1280x720" option * Added XGR_Screen::set_resolution method * Switching resolution on "Resolution" trigger * Loading "Resolution" option on startup * curIbs background load2mem fix Original background loads (draws) into the video buffer assuming that video buffer size and background size are equal. That's not true for 800x600 background and 1280x720 resolution, which gives noise at the empty parts This would be overriden anyway in the following commits where there's no fixed background image, but 4 different parts.
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