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Kineticraft v4 - The Lost City

A custom implementation of many Essentials features and staff utilities, built with expandability in mind.

Instructions:

  • This tutorial only supports using IntelliJ IDEA (either Community or Professional), which we strongly recommend. You may configure it using your IDE of choice, but if you do, you'll be on your own.
  1. Clone the repository locally.
    • For Github Desktop, simply press the green Clone or download button and press Open in Desktop.
  2. Open the downloaded repository in your IDE.
  3. Configure Project Structure:
    1. Project Settings > Project:
      1. Set Project SDK to 1.8 if it's not already set.
      2. Set Project language level to 8 - Lambdas, type annotations etc.
    2. Project Settings > Modules > Kineticraft:
      1. Sources:
        1. Mark the src directory as a Source.
      2. Paths:
        1. Press the Use module compile output path radio button.
        2. Set Output path to a new directory named build in the repository directory.
        3. Set Test output path to a new directory named test in the repository directory.
    3. Project Settings > Libraries:
      1. Press the + button in the top of the left panel to toggle the New Project Library popup and select Java.
      2. From the dropdown file browser, choose the /libs/ directory.
      3. In the Choose Modules window, select the Kineticraft module and press OK.
      4. If there are any subdirectories in the /libs/ directory (eg. Kotlin dependencies grouped into a directory), you need to manually add them using the + button in the bottom of the right panel.
    4. Project Settings > Artifacts:
      1. Press the + button, hover over JAR and select Empty.
      2. Name the new entry in the sidebar Kineticraft.
      3. Toggle the Include in project build checkmark.
      4. In the Available Elements panel, double click 'Kineticraft' compile output to move it over to the left panel.
      5. Press the Use Exisiting Manifest button, and select META-INF > MANIFEST.MF from the dropdown file browser.
  4. Preferences > Build, Execution, Deployment > Compiler > Annotation Processors:
    • Click the Enable annotation processing checkbox.
  5. Preferences > Plugins > Browse repositories:
    • Search and install Lombok Plugin.

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Kineticraft in-game plugin.

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