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Clarify WebGL2 invalidateFramebuffer() depth clear value
#3661
opened Jun 20, 2024 by
kkinnunen-apple
Clarify VS/FS fragment shader matching with anonymous struct varying
#3656
opened May 14, 2024 by
kkinnunen-apple
Create test case for UBO update bug in ANGLE's Metal backend
#3653
opened May 10, 2024 by
kenrussell
Clarify discarded expressions of uniform block reference through instance name only
#3644
opened Apr 18, 2024 by
kkinnunen-apple
Functions that read from out parameters have undefined behavior
#3628
opened Feb 29, 2024 by
magcius
Clarify "compositing operation" and preserveDrawingBuffer==false
#3615
opened Jan 31, 2024 by
kkinnunen-apple
Clarify OffscreenCanvas.transferToImageBitmap and preserveDrawingBuffer
#3612
opened Jan 19, 2024 by
kkinnunen-apple
Line drawing / clipping in deqp/functional/gles3/clipping.html fails on all Intel ChromeOS devices
#3611
opened Jan 18, 2024 by
kenrussell
Shipping extensions with GLES names can break existing content
#3604
opened Nov 29, 2023 by
kainino0x
Adding support for High Dynamic Range (HDR) imagery to HTML Canvas: a baseline proposal
#3545
opened Jun 28, 2023 by
palemieux
Slimmed down WEBGL_debug with just object labels and debug groups
#3514
opened Jan 24, 2023 by
magcius
Add non-normative note to multi-draw extensions about types of typed arrays
#3506
opened Dec 2, 2022 by
kenrussell
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