HLSL: Fix lowering of arrayed clip/cull distance in mesh shaders. #1167
Job | Run time |
---|---|
38s | |
2m 55s | |
3m 28s | |
3m 26s | |
3m 52s | |
1m 15s | |
1m 32s | |
1m 4s | |
1m 42s | |
19m 52s |
Job | Run time |
---|---|
38s | |
2m 55s | |
3m 28s | |
3m 26s | |
3m 52s | |
1m 15s | |
1m 32s | |
1m 4s | |
1m 42s | |
19m 52s |