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Kacey-Walsh committed Aug 9, 2022
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# Roll-A-Ball-Revised
v. 0.04.2 - Revise of school project titled "Roll A Ball", in DIG 3480 Computer As a Medium with Dr. Kenton Howard at the University of Central Florida.

## Basis
outfiting the "pac-man esq" style game into a platform by allowing for jumps, moving obstacles, and checkpoints

**Progress videos:**
- *Most recent: 0.04.01* https://www.youtube.com/watch?v=1A4Kmb32fkY&ab_channel=Aidoneeus
- Playlist: https://www.youtube.com/playlist?list=PLYiwtPOW1jqgUbQmk1NZf39hbnBE7JfuB

## Last Changelog - 0.04.01
- Added circular "cookie" jump
- Changed checkpoint "activation" color from light green to white
- Updated models for:
= Player Ball
= Rotating Candy Cane Jump


## Changelog - 0.04.00
- Changed checkpoint model to only have one node
- Checkpoints now change color when activated - however, will still only return you to your last activated checkpoint
- Added green "Jello Jumps" that allow for super jumps
- Moved Peppermint Spinner jump to level 0
- Added a level counter
- Adjusted size and placement of non-specialty jumps, checkpoints, and points in level 1
- Updated candy cane models on Peppermint Spinners
- Replaced singular wheel jump with spinning hoop jump
- Adjusted text locations on screen
- Added game objective in the top left corner
- included keyboard visualizer for recording purposes

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