A 2D animation tool which doesn't require a carefully thought-out plan.
It provides various animation functions based on deformation of polygon mesh.
Official Website:
http://animeeffects.org/en/
Unofficial AnimeEffects boards (but run by developers still has interest in AE.)
Discord: AnimeEffects Community Server (courtesy of @Jose-Moreno)
IRC: #animeeffects-dev on freenode (courtesy of @Larpon)
Note: For the present, there may be incompatible changes without notice in advance.
- Windows/Linux/Mac
- Qt5.7 or later
- MSVC2015/MinGW/GCC/Clang (32-bit or 64-bit)
- OpenGL4.0 CoreProfile or later
- On linux, you can check whether your graphics card supports OpenGL4.0 CoreProfile or not, run
glxinfo | grep "OpenGL core profile version"
on your terminal
- On linux, you can check whether your graphics card supports OpenGL4.0 CoreProfile or not, run
- FFmpeg (Please install ffmpeg on your own for video exporting, you can also place a ffmpeg executable in /tools.)