[vcpkg] Clean up CMake build system (#10834)#181
Merged
Jimmy-Hu merged 3 commits intoJimmy-Hu:masterfrom Apr 16, 2020
Merged
Conversation
There are quite a few changes to the CMake build system packaged up into
one set here:
* Added `toolsrc/cmake/utilities.cmake`, which contains the following:
* `vcpkg_detect_compiler` -- get the name of the C++ compiler, as one
of {gcc, clang, msvc}
* `vcpkg_detect_standard_library` -- get the name of the standard
library we're linking to, as one of {libstdc++, libc++, msvc-stl}
* `vcpkg_detect_std_filesystem` -- figure out how to link and call
into C++17's filesystem; whether one needs to link to `stdc++fs` or
`c++fs`, and whether to use `<filesystem>` or
`<experimental/filesystem>`.
* Added a `VCPKG_WARNINGS_AS_ERRORS`, split off from
`VCPKG_DEVELOPMENT_WARNINGS`, which allows one to use the development
warnings without passing -Werror
* Rename `DEFINE_DISABLE_METRICS` to `VCPKG_DISABLE_METRICS` -- the
former will now print a deprecation message and set the latter.
* Now, print a deprecation message on `WERROR`; it doesn't do anything
since the behavior it requested is now the default.
* Pass `-std=c++17` if the compiler allows it, instead of `-std=c++1z`
* Do some code movement
* Pass `USE_STD_FILESYSTEM` if possible, instead of only on minGW
* Renamed to `VCPKG_USE_STD_FILESYSTEM`
Additionally, we now pass `/W4` in Debug mode on x86 in the Visual
Studio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
In my last PR, I broke building vcpkg from a directory that isn't the vcpkg directory; this commit fixes that.
* Add iOS community triplets and toolchain support Added an iOS toolchain to enable building packages for iOS. The toolchain is used when a triplet's VCPKG_CMAKE_SYSTEM_NAME is set to iOS. To configure which architecture should be built, as well as other iOS specifics, the following triplet variables can be set: - VCPKG_TARGET_ARCHITECTURE - VCPKG_OSX_SYSROOT - VCPKG_OSX_DEPLOYMENT_TARGET - VCPKG_OSX_ARCHITECTURES The following VCPKG_TARGET_ARCHITECTURE values are currently supported: - arm, arm64, x64, x86. The following VCPKG_OSX_SYSROOT values are currently supported: - iphoneos, iphonesimulator, or an absolute path to the device or simulator Xcode SDK. VCPKG_OSX_DEPLOYMENT_TARGET can be set to control the minimum iOS delopyment target for the built libraries. CMAKE_OSX_ARCHITECTURES is derived from VCPKG_TARGET_ARCHITECTURE, so generally it should not be set. In case if someone needs to target a more specific architecture (like armv7k or arm64e), it can be set in the triplet via VCPKG_OSX_ARCHITECTURES. Note that only certain combinations of the architecture and sysroot will work: simulator SDKs only provide x86-based libraries, etc. The toolchain also sets CMAKE_SYSTEM_PROCESSOR for certain configurations, because certain packages (like libpng) depend on the processor type. Added 4 community iOS triplets that build static libraries: - arm-ios, arm64-ios, x86-ios, x64-ios. The non-arm triplets target the iOS simulator. The triplets build static libraries because they are easiest to integrate into an iOS project. Dynamic libraries or frameworks require code signing on iOS, which complicates integration. Added heuristics to try and automatically detect what iOS triplet to use when building your own CMake project (so when a CMake project sets CMAKE_TOOLCHAIN_FILE to buildsystems/vcpkg.cmake), if no explicit triplet is provided (VCPKG_TARGET_TRIPLET is undefined). The heuristic checks for the values of CMAKE_SYSTEM_NAME and CMAKE_OSX_ARCHITECTURES. Note that for this to work, CMAKE_OSX_ARCHITECTURES needs to be set before the first project() call in your CMake project. Added workaround so find_package finds vcpkg installed packages when targeting iOS. This is done by saving / restoring the value of CMAKE_FIND_ROOT_PATH while also adding the vcpkg package root in the find_package override macro. The workaround can be removed once vcpkg upgrades to CMake 3.15.0 or higher where the issue is fixed. Fixes: #6003 * Fix building libpng and pcre2 targetting iOS Fixes: #6003
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
There are quite a few changes to the CMake build system packaged up into
one set here:
toolsrc/cmake/utilities.cmake, which contains the following:vcpkg_detect_compiler-- get the name of the C++ compiler, as oneof {gcc, clang, msvc}
vcpkg_detect_standard_library-- get the name of the standardlibrary we're linking to, as one of {libstdc++, libc++, msvc-stl}
vcpkg_detect_std_filesystem-- figure out how to link and callinto C++17's filesystem; whether one needs to link to
stdc++fsorc++fs, and whether to use<filesystem>or<experimental/filesystem>.VCPKG_WARNINGS_AS_ERRORS, split off fromVCPKG_DEVELOPMENT_WARNINGS, which allows one to use the developmentwarnings without passing -Werror
DEFINE_DISABLE_METRICStoVCPKG_DISABLE_METRICS-- theformer will now print a deprecation message and set the latter.
WERROR; it doesn't do anythingsince the behavior it requested is now the default.
-std=c++17if the compiler allows it, instead of-std=c++1zUSE_STD_FILESYSTEMif possible, instead of only on minGWVCPKG_USE_STD_FILESYSTEMAdditionally, we now pass
/W4in Debug mode on x86 in the VisualStudio build system; this brings it in line with the CMake build system,
and the x64 Visual Studio build system.
And finally, we make some minor code changes to support compiling in
VCPKG_DEVELOPMENT_WARNINGS mode.
Describe the pull request
What does your PR fix? Fixes issue #
Which triplets are supported/not supported? Have you updated the CI baseline?
Does your PR follow the maintainer guide?