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/mapc.exe | ||
/contrib/curve.exe | ||
/*.dll | ||
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*.obj | ||
/bin | ||
/main.exe | ||
/main.lib | ||
/*.iso | ||
/default.xbe |
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NXDK_DIR = $(CURDIR)/../XboxDev/nxdk | ||
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XBE_TITLE = NeverballX | ||
OUTPUT_DIR = bin | ||
GEN_XISO = $(XBE_TITLE).iso | ||
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CFLAGS = | ||
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CFLAGS += -ferror-limit=0 | ||
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CFLAGS += -DENABLE_OPENGLES=1 | ||
#CFLAGS += -DCONFIG_USER=\"$(USERDIR)\" \ | ||
#CFLAGS += -DCONFIG_DATA=\"$(DATADIR)\" \ | ||
#CFLAGS += -DCONFIG_LOCALE=\"$(LOCALEDIR)\" | ||
CFLAGS += -I$(CURDIR)/share/ -I$(CURDIR)/xbox/ -D_CRTIMP= | ||
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BALL_SRCS := \ | ||
$(CURDIR)/share/lang.c \ | ||
$(CURDIR)/share/st_common.c \ | ||
$(CURDIR)/share/vec3.c \ | ||
$(CURDIR)/share/base_image.c \ | ||
$(CURDIR)/share/image.c \ | ||
$(CURDIR)/share/solid_base.c \ | ||
$(CURDIR)/share/solid_vary.c \ | ||
$(CURDIR)/share/solid_draw.c \ | ||
$(CURDIR)/share/solid_all.c \ | ||
$(CURDIR)/share/mtrl.c \ | ||
$(CURDIR)/share/part.c \ | ||
$(CURDIR)/share/geom.c \ | ||
$(CURDIR)/share/ball.c \ | ||
$(CURDIR)/share/gui.c \ | ||
$(CURDIR)/share/font.c \ | ||
$(CURDIR)/share/theme.c \ | ||
$(CURDIR)/share/base_config.c \ | ||
$(CURDIR)/share/config.c \ | ||
$(CURDIR)/share/video.c \ | ||
$(CURDIR)/share/glext.c \ | ||
$(CURDIR)/share/binary.c \ | ||
$(CURDIR)/share/state.c \ | ||
$(CURDIR)/share/audio.c \ | ||
$(CURDIR)/share/text.c \ | ||
$(CURDIR)/share/common.c \ | ||
$(CURDIR)/share/list.c \ | ||
$(CURDIR)/share/queue.c \ | ||
$(CURDIR)/share/cmd.c \ | ||
$(CURDIR)/share/array.c \ | ||
$(CURDIR)/share/dir.c \ | ||
$(CURDIR)/share/fbo.c \ | ||
$(CURDIR)/share/glsl.c \ | ||
$(CURDIR)/share/fs_common.c \ | ||
$(CURDIR)/share/fs_png.c \ | ||
$(CURDIR)/share/fs_jpg.c \ | ||
$(CURDIR)/share/fs_ov.c \ | ||
$(CURDIR)/share/log.c \ | ||
$(CURDIR)/share/joy.c \ | ||
$(CURDIR)/ball/hud.c \ | ||
$(CURDIR)/ball/game_common.c \ | ||
$(CURDIR)/ball/game_client.c \ | ||
$(CURDIR)/ball/game_server.c \ | ||
$(CURDIR)/ball/game_proxy.c \ | ||
$(CURDIR)/ball/game_draw.c \ | ||
$(CURDIR)/ball/score.c \ | ||
$(CURDIR)/ball/level.c \ | ||
$(CURDIR)/ball/progress.c \ | ||
$(CURDIR)/ball/set.c \ | ||
$(CURDIR)/ball/demo.c \ | ||
$(CURDIR)/ball/demo_dir.c \ | ||
$(CURDIR)/ball/util.c \ | ||
$(CURDIR)/ball/st_conf.c \ | ||
$(CURDIR)/ball/st_demo.c \ | ||
$(CURDIR)/ball/st_save.c \ | ||
$(CURDIR)/ball/st_goal.c \ | ||
$(CURDIR)/ball/st_fail.c \ | ||
$(CURDIR)/ball/st_done.c \ | ||
$(CURDIR)/ball/st_level.c \ | ||
$(CURDIR)/ball/st_over.c \ | ||
$(CURDIR)/ball/st_play.c \ | ||
$(CURDIR)/ball/st_set.c \ | ||
$(CURDIR)/ball/st_start.c \ | ||
$(CURDIR)/ball/st_title.c \ | ||
$(CURDIR)/ball/st_help.c \ | ||
$(CURDIR)/ball/st_name.c \ | ||
$(CURDIR)/ball/st_shared.c \ | ||
$(CURDIR)/ball/st_pause.c \ | ||
$(CURDIR)/ball/st_ball.c \ | ||
$(CURDIR)/ball/main.c | ||
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BALL_SRCS += share/solid_sim_sol.c | ||
BALL_SRCS += share/fs_stdio.c | ||
BALL_SRCS += share/tilt_null.c | ||
BALL_SRCS += share/hmd_null.c | ||
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SRCS = $(BALL_SRCS) xbox/xbox.c | ||
#SHADER_OBJS = ps.inl vs.inl | ||
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# Add SDL | ||
NXDK_SDL = y | ||
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# Add vorbis and ogg | ||
include $(CURDIR)/xbox/Makefile-vorbis.xbox | ||
include $(CURDIR)/xbox/Makefile-ogg.xbox | ||
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all: $(OUTPUT_DIR)/default.xbe data $(GEN_XISO) | ||
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# Add data to XISO | ||
#FIXME: Copy files to $(OUTPUT_DIR) | ||
data: force | ||
@echo "Updating data" | ||
@cp -r $(CURDIR)/data $(OUTPUT_DIR) | ||
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force: | ||
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include $(NXDK_DIR)/Makefile |
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typedef float GLfloat; | ||
typedef int GLboolean; | ||
typedef int GLenum; | ||
typedef int GLint; | ||
typedef int GLsizei; | ||
typedef short GLshort; | ||
typedef unsigned char GLubyte; | ||
typedef unsigned int GLuint; | ||
typedef unsigned short GLushort; | ||
typedef void GLvoid; | ||
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#define GL_FALSE 0 | ||
#define GL_TRUE 1 | ||
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// Hopefully each of these is unique.. | ||
#define GL_ALPHA_TEST 1 | ||
#define GL_ALWAYS 2 | ||
#define GL_AMBIENT 3 | ||
#define GL_BACK 4 | ||
#define GL_CCW 5 | ||
#define GL_CLAMP_TO_EDGE 6 | ||
#define GL_CLIP_PLANE0 7 | ||
#define GL_CLIP_PLANE1 8 | ||
#define GL_CLIP_PLANE2 9 | ||
#define GL_COLOR_BUFFER_BIT 10 | ||
#define GL_COLOR_MATERIAL 11 | ||
#define GL_CULL_FACE 12 | ||
#define GL_CW 13 | ||
#define GL_DEPTH_BUFFER_BIT 14 | ||
#define GL_DEPTH_TEST 15 | ||
#define GL_DIFFUSE 16 | ||
#define GL_EMISSION 17 | ||
#define GL_EQUAL 18 | ||
#define GL_EXTENSIONS 19 | ||
#define GL_FLOAT 21 | ||
#define GL_FRONT 22 | ||
#define GL_FRONT_AND_BACK 23 | ||
#define GL_GEQUAL 24 | ||
#define GL_GREATER 25 | ||
#define GL_KEEP 26 | ||
#define GL_LEQUAL 27 | ||
#define GL_LESS 28 | ||
#define GL_LIGHT0 29 | ||
#define GL_LIGHTING 30 | ||
#define GL_LIGHT_MODEL_AMBIENT 31 | ||
#define GL_LIGHT_MODEL_TWO_SIDE 32 | ||
#define GL_LINEAR 33 | ||
#define GL_LUMINANCE 34 | ||
#define GL_LUMINANCE_ALPHA 35 | ||
#define GL_MAX_TEXTURE_SIZE 36 | ||
#define GL_MAX_TEXTURE_UNITS 37 | ||
#define GL_MODELVIEW 38 | ||
#define GL_NEVER 39 | ||
#define GL_NORMAL_ARRAY 40 | ||
#define GL_NOTEQUAL 41 | ||
#define GL_ONE 42 | ||
#define GL_ONE_MINUS_SRC_ALPHA 43 | ||
#define GL_PACK_ALIGNMENT 44 | ||
#define GL_POINTS 45 | ||
#define GL_POLYGON_OFFSET_FILL 46 | ||
#define GL_POSITION 47 | ||
#define GL_PROJECTION 48 | ||
#define GL_RENDERER 49 | ||
#define GL_REPLACE 50 | ||
#define GL_RGB 51 | ||
#define GL_RGBA 52 | ||
#define GL_SHININESS 53 | ||
#define GL_SPECULAR 54 | ||
#define GL_SRC_ALPHA 55 | ||
#define GL_STENCIL_BUFFER_BIT 56 | ||
#define GL_TEXTURE 57 | ||
#define GL_TEXTURE_2D 58 | ||
#define GL_TEXTURE_COORD_ARRAY 59 | ||
#define GL_TEXTURE_MAG_FILTER 60 | ||
#define GL_TEXTURE_MIN_FILTER 61 | ||
#define GL_TEXTURE_WRAP_S 62 | ||
#define GL_TEXTURE_WRAP_T 63 | ||
#define GL_TRIANGLES 64 | ||
#define GL_TRIANGLE_STRIP 65 | ||
#define GL_UNPACK_ALIGNMENT 66 | ||
#define GL_UNSIGNED_BYTE 67 | ||
#define GL_UNSIGNED_SHORT 68 | ||
#define GL_VENDOR 69 | ||
#define GL_VERSION 70 | ||
#define GL_VERTEX_ARRAY 71 | ||
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// Getters | ||
#define glGetIntegerv(...) 0 | ||
#define glGetString(...) 0 | ||
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// Clearing | ||
#define glClear(...) 0 | ||
#define glClearColor(...) 0 | ||
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// Buffers | ||
#define glGenBuffers(...) 0 | ||
#define glBindBuffer(...) 0 | ||
#define glBufferData(...) 0 | ||
#define glBufferSubData(...) 0 | ||
#define glDeleteBuffers(...) 0 | ||
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// Vertex buffers | ||
#define glTexCoordPointer(...) 0 | ||
#define glColorPointer(...) 0 | ||
#define glNormalPointer(...) 0 | ||
#define glVertexPointer(...) 0 | ||
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// Draw calls | ||
#define glDrawArrays(...) 0 | ||
#define glDrawElements(...) 0 | ||
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// Matrix functions | ||
#define glMatrixMode(...) 0 | ||
#define glLoadIdentity(...) 0 | ||
#define glMultMatrixf(...) 0 | ||
#define glOrthof(...) 0 | ||
#define glTranslatef(...) 0 | ||
#define glRotatef(...) 0 | ||
#define glScalef(...) 0 | ||
#define glPopMatrix(...) 0 | ||
#define glPushMatrix(...) 0 | ||
#define glViewport(...) 0 | ||
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// Textures | ||
#define glGenTextures(...) 0 | ||
#define glBindTexture(...) 0 | ||
#define glActiveTexture(...) 0 | ||
#define glClientActiveTexture(...) 0 | ||
#define glDeleteTextures(...) 0 | ||
#define glTexImage2D(...) 0 | ||
#define glTexParameteri(...) 0 | ||
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// TexEnv | ||
#define glTexEnvi(...) 0 | ||
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// Renderstates | ||
#define glAlphaFunc(...) 0 | ||
#define glBlendFunc(...) 0 | ||
#define glClipPlanef(...) 0 | ||
#define glColor4f(...) 0 | ||
#define glColor4ub(...) 0 | ||
#define glColorMask(...) 0 | ||
#define glCullFace(...) 0 | ||
#define glDepthFunc(...) 0 | ||
#define glDepthMask(...) 0 | ||
#define glDisable(...) 0 | ||
#define glDisableClientState(...) 0 | ||
#define glEnable(...) 0 | ||
#define glEnableClientState(...) 0 | ||
#define glFrontFace(...) 0 | ||
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// Stencil actions | ||
#define glStencilFunc(...) 0 | ||
#define glStencilOp(...) 0 | ||
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// Misc. | ||
#define glPointParameterf(...) 0 | ||
#define glPointParameterfv(...) 0 | ||
#define glPointSize(...) 0 | ||
#define glPolygonOffset(...) 0 | ||
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// Pixel readback | ||
#define glReadPixels(...) 0 | ||
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// Lighting | ||
#define glLightfv(...) 0 | ||
#define glLightModelf(...) 0 | ||
#define glLightModelfv(...) 0 | ||
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// Materials | ||
#define glMaterialfv(...) 0 | ||
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// Pixel pushing | ||
#define glPixelStorei(...) 0 | ||
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#OGG_DIR = $(NXDK_DIR)/lib/ogg | ||
OGG_DIR = $(CURDIR)/xbox/nxdk-ogg | ||
OGG_SRCS += $(wildcard $(OGG_DIR)/src/*.c) | ||
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SRCS += $(OGG_SRCS) | ||
CFLAGS += -isystem $(OGG_DIR)/include \ | ||
-DXBOX |
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#VORBIS_DIR = $(NXDK_DIR)/lib/vorbis | ||
VORBIS_DIR = $(CURDIR)/xbox/nxdk-vorbis | ||
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# libvorbis | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/analysis.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/bitrate.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/block.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/codebook.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/envelope.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/floor0.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/floor1.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/info.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/lookup.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/lpc.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/lsp.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/mapping0.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/mdct.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/psy.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/registry.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/res0.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/sharedbook.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/smallft.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/synthesis.c | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/window.c | ||
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# libvorbisfile | ||
VORBIS_SRCS += $(VORBIS_DIR)/lib/vorbisfile.c | ||
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SRCS += $(VORBIS_SRCS) | ||
CFLAGS += -isystem $(VORBIS_DIR)/include \ | ||
-DHAVE_ALLOCA_H \ | ||
-DXBOX |
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#define alloca(size) __builtin_alloca (size) |
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