Releases
v2.0.0
All constants changed to PascalCase.
Red, Green, Blue, Alpha functions in Color class renamed to R, G, B, A.
Camera.ClearColor property changed to Camera.BackgroundColor.
Meshtool now supports animated MD2 meshes.
Fixed Color.Multiply compilation error.
Added IsLoaded methods to resources.
Fixed render to texture on HTML5.
Added collisions with static boxes (World.AddStaticCollisionBox).
Added Texture.SetPixels method.
Fixes to meshtool. (Author: MikeHart)
Added test_models.cxs script. (Author: MikeHart)
Added test_project.cxs script. (Author: MikeHart)
Added test_picking.cxs script. (Author: MikeHart)
Added direct import of obj files with their corresponding material file (mtl). (Author: MikeHart)
Added direct import of static B3D files. Animations are missing atm. (Author: MikeHart)
Added Line and Camera picking and projecting. (Author: innerloop)
Added vertex color importing in meshtool.
Added Material.Fog and export flag to mesh file
Modded LookAt. (Author: innerloop)
Known issue: Normals seem to be not calculated correctly when directly loading B3D files.
Known issue: No animation is imported when directly loading B3D files.
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