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Version 2.0.0

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@JaviCervera JaviCervera released this 22 May 13:39
2ab813d
  • All constants changed to PascalCase.
  • Red, Green, Blue, Alpha functions in Color class renamed to R, G, B, A.
  • Camera.ClearColor property changed to Camera.BackgroundColor.
  • Meshtool now supports animated MD2 meshes.
  • Fixed Color.Multiply compilation error.
  • Added IsLoaded methods to resources.
  • Fixed render to texture on HTML5.
  • Added collisions with static boxes (World.AddStaticCollisionBox).
  • Added Texture.SetPixels method.
  • Fixes to meshtool. (Author: MikeHart)
  • Added test_models.cxs script. (Author: MikeHart)
  • Added test_project.cxs script. (Author: MikeHart)
  • Added test_picking.cxs script. (Author: MikeHart)
  • Added direct import of obj files with their corresponding material file (mtl). (Author: MikeHart)
  • Added direct import of static B3D files. Animations are missing atm. (Author: MikeHart)
  • Added Line and Camera picking and projecting. (Author: innerloop)
  • Added vertex color importing in meshtool.
  • Added Material.Fog and export flag to mesh file
  • Modded LookAt. (Author: innerloop)
  • Known issue: Normals seem to be not calculated correctly when directly loading B3D files.
  • Known issue: No animation is imported when directly loading B3D files.