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Upgrade libGDX to 1.12.0 #204

Merged
merged 2 commits into from
Jul 27, 2023
Merged

Upgrade libGDX to 1.12.0 #204

merged 2 commits into from
Jul 27, 2023

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JamesTKhan
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Upgrade to libGDX 1.12.0. With that I also fixed an invalid value being used in GL30 MRT FBO construction. After testing many variations, one of the reasons I was looking forward to WebGL2 is currently useless.

Using the same code for MRT FBO with 24bit Depth on WebGL2 vs Desktop, there are precision issues on WebGL2 with the water rendering. On desktop this is not happening. Unknown why at this time, so Water refractions will not use MRT FBO's on WebGL2 for the time being as it should not hold back the update to 1.12.0.

@JamesTKhan JamesTKhan changed the title Upgrade libGDX 1.12.0 Upgrade libGDX to 1.12.0 Jul 21, 2023
@JamesTKhan JamesTKhan merged commit a5ea338 into master Jul 27, 2023
@JamesTKhan JamesTKhan deleted the update-1.12.0 branch July 27, 2023 14:24
@JamesTKhan JamesTKhan added this to the 0.5.1 Release milestone Jul 29, 2023
@Dgzt Dgzt mentioned this pull request Aug 8, 2023
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