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Add boolean active to Skybox class in commons. #145

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Apr 5, 2023
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2 changes: 1 addition & 1 deletion commons/src/main/com/mbrlabs/mundus/commons/Scene.java
Original file line number Diff line number Diff line change
Expand Up @@ -259,7 +259,7 @@ protected void captureDepth(float delta) {
}

protected void renderSkybox() {
if (skybox != null) {
if (skybox != null && skybox.active) {
batch.begin(cam);
batch.render(skybox.getSkyboxInstance(), environment, skybox.shader);
batch.end();
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Original file line number Diff line number Diff line change
Expand Up @@ -37,6 +37,7 @@ public class Skybox implements Disposable {
public static final float DEFAULT_ROTATE_SPEED = 0.1f;

public Shader shader;
public boolean active;

private Model boxModel;
private ModelInstance boxInstance;
Expand All @@ -56,6 +57,7 @@ public Skybox(FileHandle positiveX, FileHandle negativeX, FileHandle positiveY,
FileHandle positiveZ, FileHandle negativeZ, Shader shader) {
set(positiveX, negativeX, positiveY, negativeY, positiveZ, negativeZ);

this.active = true;
this.shader = shader;
boxModel = createModel();
boxInstance = new ModelInstance(boxModel);
Expand Down