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  1. cuda_texture_filtering_repro cuda_texture_filtering_repro Public

    Small amount of self-contained CUDA code to test precision of texture fetches and ability for normalized texture coordinates to land in exact texel centers (like you'd get with integer texel loads).

    Cuda

  2. Pentacorn Pentacorn Public

    Computer Vision Hobby Sandbox, using XNA and Emgu (OpenCV).

    C# 3 1

  3. npp_context_repro npp_context_repro Public

    Small amount of self-contained CUDA/NPP code to go with this Stack Overflow question:

    C++ 2

  4. kdbush.hpp kdbush.hpp Public

    Forked from mourner/kdbush.hpp

    A fast static spatial index for 2D points in C++11

    C++

  5. apache-arrow-js-vector-to-array-error-repro apache-arrow-js-vector-to-array-error-repro Public

    Minimal reproduction of some Apache Arrow code in Javascript that throws an unexpected error (vector.toArray).

    JavaScript

  6. SGADE SGADE Public

    Socrates Gameboy Advance Development Environment

    C 8