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Fix default schematic offsets (#613)
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dlsf authored Feb 15, 2022
1 parent 3cc8473 commit 6da27c3
Showing 1 changed file with 3 additions and 3 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -20,23 +20,23 @@ public class Schematics {

public Map<String, SchematicConfig> schematics = ImmutableMap.<String, SchematicConfig>builder()
.put("desert", new SchematicConfig(new Item(XMaterial.PLAYER_HEAD, 11, "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNGY0OTNkZDgwNjUzM2Q5ZDIwZTg0OTUzOTU0MzY1ZjRkMzY5NzA5Y2ViYzlkZGVmMDIyZDFmZDQwZDg2YTY4ZiJ9fX0=", 1, "&b&lDesert Island", Collections.singletonList("&7A starter desert island.")),
-1.5, 95, -0.5, 90, new SchematicWorld(XBiome.DESERT,
1.5, 88, -0.5, 90, new SchematicWorld(XBiome.DESERT,
"desert.schem", 90.0, true
), new SchematicWorld(XBiome.NETHER_WASTES,
"desert_nether.schem", 90.0, true
), new SchematicWorld(XBiome.THE_END,
"desert_end.schem", 90.0, true
)))
.put("jungle", new SchematicConfig(new Item(XMaterial.PLAYER_HEAD, 13, "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjgzYWRmNDU2MGRlNDc0MTQwNDA5M2FjNjFjMzNmYjU1NmIzZDllZTUxNDBmNjIwMzYyNTg5ZmRkZWRlZmEyZCJ9fX0=", 1, "&b&lJungle Island", Collections.singletonList("&7A starter jungle island.")),
1.5, 95, 0.5, 90, new SchematicWorld(XBiome.JUNGLE,
0.5, 89, 0.5, 0, new SchematicWorld(XBiome.JUNGLE,
"jungle.schem", 90.0, true
), new SchematicWorld(XBiome.NETHER_WASTES,
"jungle_nether.schem", 90.0, true
), new SchematicWorld(XBiome.THE_END,
"jungle_end.schem", 90.0, true
)))
.put("mushroom", new SchematicConfig(new Item(XMaterial.PLAYER_HEAD, 15, "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvZWE0NWQxYjQxN2NiZGRjMjE3NjdiMDYwNDRlODk5YjI2NmJmNzhhNjZlMjE4NzZiZTNjMDUxNWFiNTVkNzEifX19", 1, "&b&lMushroom Island", Collections.singletonList("&7A starter mushroom island.")),
-1.5, 95, -0.5, 90, new SchematicWorld(XBiome.MUSHROOM_FIELDS,
1.5, 89, -0.5, 90, new SchematicWorld(XBiome.MUSHROOM_FIELDS,
"mushroom.schem", 90.0, true
), new SchematicWorld(XBiome.NETHER_WASTES,
"mushroom_nether.schem", 90.0, true
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