[Fix] Disable Lod Applies To Everything (Macready) #4034
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Macready version of #3989
Original Description:
Addresses #3978
It looks as though gDisableLod only applies to player limbs and not others. This adds a cvar check to inside the respsective functions they are handled, although the player check is still required due to additional checks against the lod within the player draw flow.
Build Artifacts