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Add draw distance enhancements for actors and scene geometry #539

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garrettjoecox
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@garrettjoecox garrettjoecox commented May 27, 2024

Depends on Kenix3/libultraship#605

  • Adds a checkbox for disabling scene geometry culling
  • Add slider for multiplying actor draw distance check
  • Add slider for multiplying actor update distance check

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@garrettjoecox garrettjoecox added the enhancement New feature or request label May 27, 2024
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Seems like this causes the clock town houses displayed from termina field to be hidden. Not a huge issue cause it's fairly minor and marked as "unstable" for now

@garrettjoecox garrettjoecox force-pushed the add-draw-distance-enhancements branch 6 times, most recently from 415e738 to 616067f Compare June 3, 2024 00:50
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Idk if im a huge fan of the copied function but thats probably just because it's not documented, and I can't think of any other way of doing it really.

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Idk if im a huge fan of the copied function but thats probably just because it's not documented, and I can't think of any other way of doing it really.

Yeah that's fair, it's mostly to ensure we always preserve the vanilla behavior by default just in case we cause some sort of weird calculation error in our version.

@garrettjoecox garrettjoecox force-pushed the add-draw-distance-enhancements branch from 616067f to c5880c9 Compare June 3, 2024 04:03
@garrettjoecox garrettjoecox merged commit f8f00e6 into HarbourMasters:develop Jun 3, 2024
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@garrettjoecox garrettjoecox deleted the add-draw-distance-enhancements branch June 3, 2024 04:15
mckinlee pushed a commit to mckinlee/2ship2harkinian that referenced this pull request Oct 4, 2024
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2 participants