The "Blueprint Screenshot Tool" is a simple Unreal Engine plugin that adds a "Take Screenshot" button in various editors like Blueprint, Material, and more. This feature allows users to capture blueprint graphs effortlessly, no matter how large they are.
- Download latest release for your Unreal Engine version
- Unzip into: <ProjectDirectory>/Plugins (create Plugins directory if it doesn't exist)
- If you are using C++: Right Mouse Button on your .uproject file -> Generate Visual Studio project files
- Launch project
- If it's not enabled: Go to Edit -> Plugins -> "Project" category -> Editor -> Enable "Blueprint Screenshot Tool" and restart the editor
- Done
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Open any editor that has graphs (Blueprint, Material, etc.)
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You should see a new button in the toolbar called "Take Screenshot"
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Click it or press Ctrl+F7 and wait for the screenshot of the graph to be taken
Tip: You can take screenshot of specific nodes by selecting them before taking the screenshot
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You'll see a notification when the screenshot is ready with a hyperlink to the screenshot file
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Click the hyperlink to open the screenshot directory
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Done
- Ctrl+F7 - Take screenshot
- Ctrl+F8 - Open screenshot directory