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Trigger Listener

This component receives Trigger events from your collider and then converts them to UnityEvents.

Installation

You can install via git url by adding this entry in your manifest.json

"dependencies": {
	"com.gnarlygamesudio.triggerlistener": "https://github.com/Gnarly-Games/TriggerListener.git",
	...
}

Example

Add component to collider object

inspector

Then you can receive from script

public  class  TestScript : MonoBehaviour
{
	public  void  OnTrapEnter(TriggerHit  hit)
	{
		Debug.LogError($"Trap Enter {hit.other.name} - {hit.self.name}");
	}
}

Also you can find TriggerExitListener, TriggerStayListener, ColliderEnterListener, ColliderExitListener and ColliderStayListener then use the same way.

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