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Releases: GloriousEggroll/proton-ge-custom

GE-Proton9-27 Released

01 Apr 11:43
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Proton:

  • updated wine to bleeding edge
  • updated dxvk to latest git
  • updated vkd3d to latest git
  • updated dxvk-nvapi to latest git
  • imported build updates from upstream
  • updated to latest steam runtime sdk
  • import proton updates from upstream (includes fix for spellforce not launching)
  • revert gstreamer envvar change that interferes with the proper gstreamer backport we carry (needed to fix ghost wayland window in some games)

Patches:

  • remove now upstreamed microsoft flight sim 2024 patch
  • remove now upstreamed gta v enhanced patch

Protonfixes:

  • fixes added for standalone and egs versions of withering wayves (thanks cybik)
  • ubisoft connect fixes added for ghostrecon wildlands and rainbow six siege
  • fix added for mojika - truth rears its ugly head (thanks superboo07)
  • added epic games registry entry fix for all epic games (thanks commandmc)
  • add fix for pkhex (thanks BlueInterlude)
  • add save imports fix for monster hunter wilds (thanks froz3n)
  • fix: handle issue when empty STORE value provided to umu
  • fix added for Elin (thanks UsernamesAreNotMyThing)
  • fix added for PowerWash Adventure (thanks sonik2kk)
  • fix added to shorten time taken for retrieving game_title in umu

GE-Proton9-26 Released

11 Mar 21:11
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Upstream:

  • wine updated to latest bleeding edge
  • dxvk updated to latest git
  • vkd3d-proton updated to latest git
  • vkd3d updated to latest upstream tag
  • dxvk-nvapi updated to latest upstream tag
  • latest game-specific fixes imported from upstream proton

New patches:

  • Microsoft Flight Simulator 2024 SU1 needs WerRegisterCustomMetadata -- thanks fxtentacle
  • taskschd patches backported from upstream wine, allows NCSoft Purple launcher to work (sadly the games still dont work due to anticheat)
  • GetDpiAwarenessContextForProcess patches added for GTA V Enhanced
  • webview2 patches added from upstream wine, allows webview2 installer for Vermintide2 to complete instead of crashing out.
  • Hid multi TLC and Fanatec wheel-bases hidraw white-list added -- thanks gotzi

Protonfixes:

GE-Proton9-25 Released

10 Feb 02:47
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HOTFIX:

  • update Dragon Age Inquisition xinput patch introduced in GE-Proton9-11 to fix a regression that caused performance issue in Black Desert Online and possibly other games: doitsujin/dxvk#4676 (thanks loathingKernel and Blisto)

GE-Proton9-24 Released

08 Feb 16:40
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Proton:

  • Added patch that adds PROTON_PREFER_SDL option. If PROTON_PREFER_SDL=1 is set proton will not prefer hidraw and instead will expose both sdl and hidraw. it can fix input in a few games when not using steam input
  • Added patch that adds PROTON_NO_WM_DECORATION (and WINE_NO_WM_DECORATION) option. If PROTON_NO_WM_DECORATION=1 is set, it sets WINE_NO_WM_DECORATION=1 which will disable window decorations. This can fix an issue where if clicking on a window border in some games in borderless window mode it would click through the border straight to the desktop. By disabling the window decorations it removes the pixel offset caused by them, which is what causes the mouse click confusion.
  • Removed previously disabled nvidia latency reflex patches as they have now all been merged with the exception of the winevulkan patches. Winevulkan patches are now applied -- nvidia latency reflex should now work where available.
  • updated wine to latest bleeding edge
  • updated dxvk to latest git
  • updated vkd3d-proton to latest git
  • updated vkd3d to latest upstream
  • updated dxvk-nvapi to latest upstream
  • import steamclient changes from upstream
  • import vrclient changes from upstream
  • import proton changes from upstream
  • fixed configure script issue with autodetection of podman or docker not working, --container-engine option no longer needs specifying during building
  • ccache enabled by default in configure script, --enable-ccache option no longer needs specifying during building

umu-protonfixes:

  • Add functionality to symlink save data from another game's prefix, a few games would benefit from this (Thanks UsernamesAreNotMyThing):
How this works

    Reads Steam's steamapps/libraryfolders.vdf file to find locations of known library folders.
    Iterates through each of the library folders to determine if it can find a compatdata/(APPID) folder in it.
    If it finds one, it will create a symlink in the current game's prefix to point to the location in the found prefix, at the location the game expects to find the save data folder for the other game.

Games impacted

    Final Fantasy VII Rebirth: Has bonus content (or something, I don't know what) for players with save data from FF7 Remake Intergrade, which would be found in the documents folder.
    Horizon Zero Dawn Remastered: Allows playing saves from the original Complete Edition, which are stored in the documents folder.
    Metaphor ReFantazio: Allows continuing from saves made in its demo, which uses a different ID and thus a different prefix.
    Utawarerumono (Utawarerumono: Prelude to the Fallen and Utawarerumono: Mask of Truth)

How to use the Function inside a protonfix:

def import_saves_folder(from_appid: int, relative_path: str)

Parameters:

    from_appid: The Steam app id for the game whose save data is desired in the prefix for the game you're trying to play.
    relative_path: The location in the drive_c/users/steamuser folder where the game expects the save data for the other game to be. You can find this by looking up the game on [PC Gaming Wiki](https://pcgamingwiki.com/).
    This function will have to be used in the fix scripts for each of the games that need it.

GE-Proton9-23 Released

17 Jan 22:34
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Upstream:

  • update wine to bleeding-edge (fixes battle.net broken updates)
  • update dxvk to latest git
  • update vkd3d-proton to latest git
  • update dxvk-nvapi to latest git
  • update vkd3d to latest git
  • import upstream proton game fixes

Patches:

  • proton: preserve drive letter for different mount points #129 (thanks loathingKernel)
  • wine: add fix for Vanguard: Saga of Heroes (thanks loisgomez) -- triggered with SteamGameId=218210

Protonfixes:

GE-Proton9-22 Released

28 Dec 09:54
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Upstream:

UMU-Protonfixes:

UMU-Database:

Happy Holidays everyone!

GE-Proton9-21 Released

12 Dec 23:37
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Upstream:

  • imported piper + PROTON_VOICE_FILES changes
  • imported misc proton game overrides
  • mono updated to 9.3.1
  • icu 64 and 32 bit changes imported
  • wine updated to latest bleeding edge
  • dxvk updated to latest git
  • dxvk-nvapi updated to latest upstream commit
  • vkd3d-proton updated to latest git
  • vkd3d switched from valve version to upstream wine version (same change was made upstream)

Patch:

  • Backported wine bug fix patch 56653 for GetLogicalProcessorInformation, fixes edge case crash on some systems for a few games, notably baldurs gate 3 and divinity original sin 2 (thanks mx-moth)

Protonfixes:

  • Add fix for dirt 3 outside of steam (thanks polluxau)
  • Remove no longer needed Disgaea 4 fix (thanks UsernamesAreNotMyThing)
  • Added fix for Teenage Mutant Ninja Turtles Shredders Revenge (thanks FranjeGueje)
  • Add fix for The Callisto Protocol (thanks FranjeGueje)
  • Remove redundant dinput8 overrides -- dinput8 is now default n,b in Proton Bleeding Edge (thanks Blisto91)
  • Add fix Bright Memory (thanks loathingKernel)
  • Disable Esync and Fsync for Supreme Commander (thanks UsernamesAreNotMyThing)
  • Added protonfix for SteamDeck=1 for Dauntless on steam

GE-Proton9-20 Released

10 Nov 20:56
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Hotfix:

  • Revert DRI_PRIME auto-setting (broke too many non-standard setups)
  • DXVK updated with dxvk.hideIntegratedGraphics = True for Diablo IV (doitsujin/dxvk@125f0ac) to resolve the grey screen issue on systems with AMD iGPU + dGPU.

GE-Proton9-19 Released

09 Nov 18:47
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-bump wine to latest bleeding edge
-bump dxvk to latest git
-bump vkd3d-proton to latest git (contains additional MH Wilds fix)
-bump dxvk-nvapi to latest git
-import upstream lsteamclient changes
-import upstream vrclient changes
-add xdefiant patch (thanks tperalta82)
-auto-apply DRI_PRIME=1 when more than one gpu is detected. This allows Diablo IV to get passed the grey screen on igpu+dgpu systems.
-add protonfixes for silent hill 3 video playback
-add protonfixes for Horizon Zero Dawn Remastered internet connection (thanks UsernamesAreNotMyThing)

GE-Proton9-18 Released

01 Nov 05:28
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Hotfix:

  • Add missing proton script python uuid import (which broke prefix creation)