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Releases: Gibberlings3/EET

Release 14.0

29 Mar 20:27
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What's Changed

New Features 🎉

Bug Fixes 🔧

  • fix: players with rep dipped in BG1 bribing CWs. by @GraionDilach in #77
  • fix: Fix Dorn vs. Shar-Teel conflict. by @GraionDilach in #75
  • fix: Decouple filename conflict between SoD and ToB dragon breath. by @GraionDilach in #74
  • fix: Remove manual steps in favor of PCU duplicate. by @GraionDilach in #86
  • fix: Restore generic NPC and gamesmen sounds. by @GraionDilach in #88
  • fix: BG1 and SoD NPC voicesets. by @GraionDilach in #89
  • fix: SoD-to-BG2 transition when Story Mode is active by @Argent77 in #90
  • fix: Imoen's XP adjustment by @Argent77 in #91
  • fix: improve Ambush scripting at SoD ending by @Argent77 in #93
  • fix: don't delete BG1:EE version of AX1H06.ITM (Rhyte's Last Arrow +2) by @Ychap in #94
  • fix: Improve autodetection of BGEE directory by @Argent77 in #95
  • fix: Improve transition from SoD to BG2 by @Argent77 in #98
  • fix: Platform-specific fixes and improvements by @Argent77 in #99
  • fix: Don't delete WENCH0*.WAV in German by @Ychap in #100
  • fix: Improve PDIALOG.2DA parser in EET_end by @Argent77 in #106
  • fix: Append REALLYCHARMED from SoD to EA.IDS. by @GraionDilach in #107
  • fix: improve Bhaalspawn Power creation on a new SoA or SoD game by @Argent77 in #108
  • fix: movie sound override issue by @Argent77 in #109
  • fix: Don't migrate the BGEE brown bear druid weapon. by @GraionDilach in #110
  • fix: Migrate BG1-BG2 soundset conversion to PCU. by @GraionDilach in #112
  • fix: renamed AoN voices leaking into lang/en_us. by @GraionDilach in #111
  • fix: duplication of 9-clicks on nonjoinables. by @GraionDilach in #113
  • fix: a copy-paste typo on SOD Jaheira voiceset. by @GraionDilach in #115
  • fix: Do not translate/remap strings 12756 and 12774 by @Ychap in #116
  • fix: Area Map label in EET_GUI. by @GraionDilach in #126
  • fix: Restore "Yes, oh omnipresent authority figure?" as select sound. by @GraionDilach in #124
  • fix: update “map_mods_trans.tra”,add dir “movies”in \lang\zh_CN by @Lzw104522773 in #127
  • fix: EET_End PDIALOG.2DA parser should properly handle single column entries by @Argent77 in #131
  • fix: Don't delete CMISC52.BAM and CMISC54.BAM by @Ychap in #137
  • fix: Move desktop shortcut creation into a separate component by @Argent77 in #138
  • fix: Make Windows desktop shortcut creation more robust by @Argent77 in #139
  • fix: [Windows] installation errors when user name contains non-ASCII characters by @Argent77 in #141
  • fix: Don't delete specific German *.WAV files by @Ychap in #142
  • fix: Creature animation fix for Centeol creature by @Argent77 in #146
  • fix: texture glitch in worldmap graphics by @Argent77 in #150
  • fix: Tersus handing out leather armor to the party by @Argent77 in #147
  • fix: Process RNDMAGIC.2DA before RNDTREAS.2DA by @Ychap in #151
  • fix: portrait update for continuous NPCs by @Argent77 in #164

New Contributors

Full Changelog: V13.4...v14.0

Release 13.4

11 Jul 00:34
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fixed daynite/niteday movie crash

Release 13.3

09 Jul 22:48
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hotfix for macros.tph (again related to mod conversion code used by SotSC)

Release 13.2

07 Jul 15:12
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hotfix for EET_functions.tph

Release 13.1

05 Jul 19:39
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  • updated Russian translation by Arcanecoast Team
  • support for Russian SoD fan translation mods installed on BG:EE
  • fixed The Seven Statues achievement (triggered during BG1)
  • fixed worldmap export function (invalid strrefs)
  • fixed BG1NPC compatibility patch
  • fixed chargen biography (not showing up for some classes)
  • fixed EET_modConverter tool (auto cpmvars conversion skipping all files)
  • added EET_PLATFORM_CONVERSION function to EET_functions.tph
  • removed binary (executable) patching (fixes installation on Mac OS and makes the mod compatible with mobile devices)

Release 13

22 Jun 01:50
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  • solved installation problems on patch 2.6: #60 #61
  • complete German translation by by jaydee2k, Shai Hulud and Weigo: #62
  • updated French translation by Jazira33: 916df43
  • fixed bug with conversion of the BG:EE kitlist.2da PROFICIENCY column: https://www.gibberlings3.net/forums/topic/32851-bug-with-conversion-of-the-kitlist2da/
  • fixed small problems in macros resource conversion code
  • fixed cpmvars Beregost_House08 name (duplicated entry instead of L1/L2 variant)
  • fixed typo in transition script: #51
  • fixed continuity problem with SoD Minsc and Dynaheir: #55
  • removed journal overriding function
  • small correction in polish translation: #59
  • removed compatibility patches for mods that received native support for post-EET installation (kept BG1 NPC Project as installable for now, in case some mod still needs this order)
  • folder structure as requested by Project Infinity maintainers
  • changed version naming convention (dropped "Release Candidate")
  • WeiDU updated to version 247

Release Candidate 12.2

25 Jul 07:29
0cd0187
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  • Russian translation by NightLionG

Release Candidate 12.1

15 Jul 12:33
0cd0187
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  • fixed regression introduced in RC12 - rest interruption text in ARE file format
  • Czech translation by Vicq
  • updated French translation by Chevalier Noir
  • updated links in the readme file
  • EET_end.tp2 and EET_gui.tp2 now exists in dedicated folders before installation (requested by AL|EN for Project Infinity)

Release Candidate 12

11 May 13:56
0cd0187
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  • EET_End no longer uses READLN action (tp2 now has 2 separate components)
  • BG2 portraits assigned during BG2 transition (use EET_Tweaks components if you prefer consistant portraits)
  • fixed duplicated dialog response (issue #36 on github)
  • added statically compiled version of unix Lua binary (issue #37 on github)
  • improved kit remapping code
  • new races appended to RACE.IDS starting from 100 instead of 1
  • more reliable 2DA_MISSING_COLS function
  • the same macros.tph file is now used among EET, EET_modConverter and IWD-in-EET
  • better warning feedback for EET_NPC_TRANSITION function
  • freed 2 level 9 wizard spell slots occupied by BG1 innate spells (needed for IWD-in-EET)
  • stat.ids and anim.ids remapping (not used by EET)

reuploaded with updated tp2 version.

Version 1.0 Release Candidate 11.3

25 Jan 23:26
d6e71e5
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  • fixed issue #31 (item_use.2da importation)
  • fatesp string 73956 patching
  • fixed fatesp alphabetical sorting (EET_functions.tph function, no need to update anything in mods that use it as intended)