Docs/sdk update documentation#270
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- 更新 Godot 项目元数据、GetNode 与 BindNodeSignal 专题页,按当前源码与测试收口最小接入路径、生成语义与诊断边界 - 补充 documentation-governance-and-refresh 的 RP-011 恢复点、验证结果与下一步建议
- 更新 auto-register-exported-collections 专题页,补齐 frontmatter 并按当前源码与测试收口成员形状、匹配规则、null-skip 行为与诊断边界 - 补充 documentation-governance-and-refresh 的 RP-012 恢复点,记录 godot-integration tutorial 仍残留旧 API 的跟进风险
- 重写 Godot 集成教程,按当前源码与 CoreGrid 采用路径收口 project.godot、GetNode 与 BindNodeSignal 的接线说明 - 更新 tutorials 入口摘要与 documentation-governance-and-refresh 跟踪,记录 RP-013、验证结果和下一恢复点
- 更新 Godot landing page,使包关系、最小接入路径与运行时边界回到源码与测试契约 - 重写 Godot architecture 页面,明确锚点生命周期、模块挂接顺序与 IGodotModule 契约边界 - 更新 documentation-governance topic 的 RP-014 跟踪与验证记录,标记下一轮收口目标
- 更新 Godot 场景文档,按当前 factory、registry、root、provider 与 AutoScene 接线收口采用路径 - 更新 Godot UI 文档,明确 layer 语义、provider 要求、root 接线与 AutoUiPage 用法 - 同步 documentation-governance-and-refresh 跟踪与 trace 到 RP-015,并把下一步切到 signal/extensions
- 更新 godot signal 页面,明确 Signal(...)、SignalBuilder 与 [BindNodeSignal] 的分工 - 更新 godot extensions 页面,收敛到当前存在的扩展成员与生命周期边界 - 补充 documentation-governance-and-refresh 跟踪与 trace,记录 RP-016 和验证结果
- 重写 docs/zh-CN/godot/logging.md,按当前 provider、控制台输出语义与 [Log] 边界整理采用路径 - 更新 documentation-governance-and-refresh 的 tracking 与 trace,推进恢复点到 RP-017 并记录验证结果
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🪛 LanguageTooldocs/zh-CN/source-generators/auto-register-exported-collections-generator.md[uncategorized] ~198-~198: 能愿动词不能成为‘把’字句、‘被’字句的谓语动词。应该是:"可被……标记"。 (wa3) docs/zh-CN/godot/architecture.md[uncategorized] ~133-~133: 动词的修饰一般为‘形容词(副词)+地+动词’。您的意思是否是:好"地"退出 (wb4) docs/zh-CN/godot/index.md[uncategorized] ~19-~19: 动词的修饰一般为‘形容词(副词)+地+动词’。您的意思是否是:交互"地"扩展 (wb4) docs/zh-CN/godot/ui.md[uncategorized] ~30-~30: 您的意思是“"不"全”? (BU) [uncategorized] ~71-~71: 动词的修饰一般为‘形容词(副词)+地+动词’。您的意思是否是:偏"地"默认 (wb4) [uncategorized] ~222-~222: 您的意思是“"不"样板”? (BU) [uncategorized] ~260-~260: 您的意思是“"不"出”? (BU) [uncategorized] ~300-~300: 动词的修饰一般为‘形容词(副词)+地+动词’。您的意思是否是:强"地"输入 (wb4) docs/zh-CN/source-generators/get-node-generator.md[uncategorized] ~32-~32: 您的意思是“"不"出”? (BU) docs/zh-CN/tutorials/godot-integration.md[uncategorized] ~247-~247: 您的意思是“"不"运行”? (BU) docs/zh-CN/godot/scene.md[uncategorized] ~70-~70: 您的意思是“"不"项目”? (BU) [uncategorized] ~221-~221: 您的意思是“"不"样板”? (BU) [uncategorized] ~265-~265: 您的意思是“"不"出”? (BU) [uncategorized] ~265-~265: 您的意思是“出"于"”吗? (YU7_YU8) 🔇 Additional comments (11)
📝 WalkthroughWalkthrough更新Godot运行时集成和源生成器文档范围,缩减至源码实现行为;明确API公开入口、生命周期边界及约束;重置文档治理恢复点至RP-017并调整后续评估目标。 Changes
Estimated code review effort🎯 3 (Moderate) | ⏱️ ~25 minutes Possibly related PRs
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Summary
Test ResultsDetails
Insights
build-and-test: Run #928
🎉 All tests passed!Slowest Tests
± Comparison with run #924 at 3c97164 | 🎉 No failed tests detected across all runs. | 🍂 No flaky tests detected across all runs. | ⏱️ Measured over 11 runs. Github Test Reporter by CTRF 💚 |
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| Filename | Overview |
|---|---|
| docs/zh-CN/godot/index.md | Rewritten as source-first Godot runtime module landing page; clearly separates runtime package from SourceGenerators, all internal links verified valid |
| docs/zh-CN/godot/architecture.md | Updated lifecycle documentation for AbstractArchitecture/ArchitectureAnchor; correctly removes deprecated .Wait() pattern and documents test-verified invariants |
| docs/zh-CN/godot/scene.md | Rewritten to reflect factory/registry/root/source-generator wiring; [AutoScene] usage correctly documented including namespace and manual ISceneBehaviorProvider requirement |
| docs/zh-CN/godot/signal.md | Correctly documents Signal(...)/SignalBuilder fluent API, distinguishes it from deprecated CreateSignalBuilder(); [BindNodeSignal] boundary clearly explained |
| docs/zh-CN/godot/extensions.md | Accurately documents the four extension groups with correct member lists and boundary notes |
| docs/zh-CN/godot/logging.md | Correctly documents GodotLogger/GodotLoggerFactory/GodotLoggerFactoryProvider hierarchy and ArchitectureConfiguration-based integration; log level table is accurate |
| docs/zh-CN/godot/ui.md | UI factory and layer behavior system well documented; correctly notes UiLayer.Page cannot use Show() and GodotUiFactory requires IUiPageBehaviorProvider |
| docs/zh-CN/source-generators/auto-register-exported-collections-generator.md | Comprehensive documentation; diagnostic table and constraint list accurately reflect source code and tests |
| docs/zh-CN/source-generators/bind-node-signal-generator.md | Correctly explains that [BindNodeSignal] only generates binding/unbinding helpers (not _Ready/_ExitTree overrides) |
| docs/zh-CN/source-generators/get-node-generator.md | Accurately covers path inference rules, Required/Lookup semantics, and _Ready() lifecycle distinction |
| docs/zh-CN/source-generators/godot-project-generator.md | Correctly documents AutoLoad/InputActions generation, type inference priority, and filename constraint |
| docs/zh-CN/tutorials/godot-integration.md | Comprehensive five-step integration tutorial; code examples are accurate and consistent |
| docs/zh-CN/tutorials/index.md | Updated Godot integration tutorial description; file lacks YAML frontmatter unlike sibling documentation pages |
| ai-plan/public/documentation-governance-and-refresh/todos/documentation-governance-and-refresh-tracking.md | Updated recovery point from RP-010 to RP-017 and current status to reflect completed Godot documentation rewrite |
Flowchart
%%{init: {'theme': 'neutral'}}%%
flowchart TD
A[GFramework.Godot\nRuntime Package] --> B[AbstractArchitecture\nArchitectureAnchor]
A --> C[GodotSceneFactory\nGodotSceneRegistry]
A --> D[GodotUiFactory\nGodotUiRegistry]
A --> E[NodeExtensions\nSignalFluentExtensions\nUnRegisterExtension]
A --> F[GodotLoggerFactoryProvider\nGodotLogger]
G[GFramework.Godot.SourceGenerators] --> H["[GetNode]\n__InjectGetNodes_Generated()"]
G --> I["[BindNodeSignal]\n__BindNodeSignals_Generated()"]
G --> J["project.godot\n→ AutoLoads / InputActions"]
G --> K["[AutoScene] / [AutoUiPage]\n→ GetScene() / GetPage()"]
B -- "SceneTree lifecycle binding" --> L[ArchitectureRoot\nInstallGodotModule]
C -- "key → PackedScene → ISceneBehavior" --> M[Project SceneRouter\n: SceneRouterBase]
D -- "key → PackedScene → IUiPageBehavior" --> N[Project UiRouter\n: UiRouterBase]
Reviews (1): Last reviewed commit: "docs(godot): 收口日志系统文档" | Re-trigger Greptile
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Summary by CodeRabbit
文档更新