Skip to content

Conversation

NafisAbdullahKhan
Copy link

Made a few changes in the shader file manually. Added a new option for selecting textures for the 3D models, which can also be the UV map or any other image, feel free to play with. Additionally the Color option still remains and gets blended with the texture like a color tint. To keep the original texture colors, one need to choose white as the color.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants