Skip to content

Commit

Permalink
Merge pull request #818 from eightyeight/fix-art
Browse files Browse the repository at this point in the history
Fixed Full template art a bit
  • Loading branch information
crabmusket committed Oct 6, 2014
2 parents 753d829 + a8d9f6c commit b0c73ff
Show file tree
Hide file tree
Showing 3 changed files with 33 additions and 21 deletions.
1 change: 1 addition & 0 deletions Templates/Full/game/art/datablocks/player.cs
Original file line number Diff line number Diff line change
Expand Up @@ -544,6 +544,7 @@ datablock PlayerData(DefaultPlayerData)
maxCrouchBackwardSpeed = 2.0;
maxCrouchSideSpeed = 2.0;

swimForce = 4320;
maxUnderwaterForwardSpeed = 8.4;
maxUnderwaterBackwardSpeed = 7.8;
maxUnderwaterSideSpeed = 4.0;
Expand Down
23 changes: 17 additions & 6 deletions Templates/Full/game/levels/Outpost.mis
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ new SimGroup(MissionGroup) {
colorizeAmount = "0";
colorize = "0 0 0 1";
rayleighScattering = "0.0035";
sunScale = "1 1 1 1";
sunScale = "0.972549 0.996078 0.788235 1";
ambientScale = "1 1 1 1";
fogScale = "1 1 1 1";
exposure = "1";
Expand All @@ -51,7 +51,7 @@ new SimGroup(MissionGroup) {
nightCubemap = "nightCubemap";
attenuationRatio = "0 1 1";
shadowType = "PSSM";
texSize = "512";
texSize = "1024";
overDarkFactor = "2000 1000 500 100";
shadowDistance = "400";
shadowSoftness = "0.15";
Expand All @@ -73,11 +73,11 @@ new SimGroup(MissionGroup) {
axisTilt = "23.44";
dayLength = "120";
startTime = "0.1";
time = "0.153243";
time = "0.756599";
play = "1";
azimuthOverride = "1";
dayScale = "1";
nightScale = "2";
nightScale = "3";
position = "-182.594 54.5451 536.878";
rotation = "1 0 0 0";
scale = "1 1 1";
Expand Down Expand Up @@ -1229,9 +1229,9 @@ new SimGroup(MissionGroup) {
gravityMod = "-1";
appliedForce = "0 0 0";
polyhedron = "-0.5000000 0.5000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
position = "-75.81 34.2165 245.724";
position = "-75.81 34.2165 245.552";
rotation = "1 0 0 0";
scale = "4.70489 4.32539 20.7358";
scale = "4.70489 4.32539 16.1481";
canSave = "1";
canSaveDynamicFields = "1";
};
Expand Down Expand Up @@ -1292,5 +1292,16 @@ new SimGroup(MissionGroup) {
canSave = "1";
canSaveDynamicFields = "1";
};
new PhysicalZone() {
velocityMod = "1";
gravityMod = "0.5";
appliedForce = "-2500 0 0";
polyhedron = "-0.5000000 0.5000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
position = "-79.5161 34.0702 259.951";
rotation = "1 0 0 0";
scale = "11.8676 3.54503 7.79052";
canSave = "1";
canSaveDynamicFields = "1";
};
};
//--- OBJECT WRITE END ---
30 changes: 15 additions & 15 deletions Templates/Full/game/levels/Outpost.postfxpreset.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,34 +12,34 @@
$PostFXManager::Settings::EnableHDR = "1";
$PostFXManager::Settings::EnableLightRays = "1";
$PostFXManager::Settings::EnablePostFX = "1";
$PostFXManager::Settings::HDR::adaptRate = "2.63846";
$PostFXManager::Settings::HDR::adaptRate = "1.31846";
$PostFXManager::Settings::HDR::blueShiftColor = "1.05 0.97 1.27";
$PostFXManager::Settings::HDR::brightPassThreshold = "1";
$PostFXManager::Settings::HDR::brightPassThreshold = "0.631579";
$PostFXManager::Settings::HDR::enableBloom = "1";
$PostFXManager::Settings::HDR::enableBlueShift = "0";
$PostFXManager::Settings::HDR::enableToneMapping = "1";
$PostFXManager::Settings::HDR::gaussMean = "0";
$PostFXManager::Settings::HDR::gaussMultiplier = "0.3";
$PostFXManager::Settings::HDR::gaussMean = "0.0526316";
$PostFXManager::Settings::HDR::gaussMultiplier = "0.31746";
$PostFXManager::Settings::HDR::gaussStdDev = "0.8";
$PostFXManager::Settings::HDR::keyValue = "0.244898";
$PostFXManager::Settings::HDR::keyValue = "0.321429";
$PostFXManager::Settings::HDR::minLuminace = "0.001";
$PostFXManager::Settings::HDR::whiteCutoff = "1";
$PostFXManager::Settings::LightRays::brightScalar = "0.75";
$PostFXManager::Settings::SSAO::blurDepthTol = "0.001";
$PostFXManager::Settings::SSAO::blurNormalTol = "0.95";
$PostFXManager::Settings::SSAO::lDepthMax = "2";
$PostFXManager::Settings::SSAO::lDepthMin = "0.2";
$PostFXManager::Settings::SSAO::blurDepthTol = "0.00149254";
$PostFXManager::Settings::SSAO::blurNormalTol = "0.886139";
$PostFXManager::Settings::SSAO::lDepthMax = "1.82464";
$PostFXManager::Settings::SSAO::lDepthMin = "0.21327";
$PostFXManager::Settings::SSAO::lDepthPow = "0.2";
$PostFXManager::Settings::SSAO::lNormalPow = "2";
$PostFXManager::Settings::SSAO::lNormalTol = "-0.5";
$PostFXManager::Settings::SSAO::lRadius = "1";
$PostFXManager::Settings::SSAO::lStrength = "10";
$PostFXManager::Settings::SSAO::overallStrength = "2";
$PostFXManager::Settings::SSAO::quality = "0";
$PostFXManager::Settings::SSAO::lRadius = "1.58836";
$PostFXManager::Settings::SSAO::lStrength = "7.96209";
$PostFXManager::Settings::SSAO::overallStrength = "1.49254";
$PostFXManager::Settings::SSAO::quality = "1";
$PostFXManager::Settings::SSAO::sDepthMax = "1";
$PostFXManager::Settings::SSAO::sDepthMin = "0.1";
$PostFXManager::Settings::SSAO::sDepthPow = "1";
$PostFXManager::Settings::SSAO::sNormalPow = "1";
$PostFXManager::Settings::SSAO::sNormalTol = "0";
$PostFXManager::Settings::SSAO::sRadius = "0.1";
$PostFXManager::Settings::SSAO::sStrength = "6";
$PostFXManager::Settings::SSAO::sRadius = "1.7542";
$PostFXManager::Settings::SSAO::sStrength = "6.4455";

0 comments on commit b0c73ff

Please sign in to comment.