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[Bug]: Valheim bepinex: ERROR: ld.so: object 'libdoorstop_x64.so' from LD_PRELOAD cannot be preloaded #4149

@Ren108

Description

@Ren108

User story

Just want to start the server with bepinex installed by lgsm.

Game

Valheim

Linux distro

Ubuntu 22.04

Command

command: start, command: mods-install

Further information

Just switched from manual installed bepinex to lgsm installed bepinex (first removed all files from manual copy to serverfiles directory and then issued mi bepinexvh).
With manual install everthing was ok but now if i launch the server i get the message
ERROR: ld.so: object 'libdoorstop_x64.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.

a couple of times in console and then the server is starting correctly. Its not showing up in logs.

Relevant log output

Mono path[0] = '/home/vhserver/serverfiles/valheim_server_Data/Managed'
Mono config path = '/home/vhserver/serverfiles/valheim_server_Data/MonoBleedingEdge/etc'
Preloaded 'libsteam_api.so'
Unable to preload the following plugins:
	libparty.so
Initialize engine version: 2020.3.33f1 (915a7af8b0d5)
[Subsystems] Discovering subsystems at path /home/vhserver/serverfiles/valheim_server_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
    Version:  NULL 1.0 [1.0]
    Renderer: Null Device
    Vendor:   Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in  0.171 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader GUI/Text Shader shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
UnloadTime: 1.505674 ms
03/25/2023 11:38:40: Starting to load scene:start
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
Couldn't create a Convex Mesh from source mesh "default" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Legacy Shaders/Particles/Additive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/Particles/Alpha Blended Premultiply shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Unlit/Color shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Lux Lit Particles/ Bumped shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Lux Lit Particles/ Tess Bumped': fallback shader 'Lux Lit Particles/ Bumped Smoke' not found
WARNING: Shader Unsupported: 'Lux Lit Particles/ Tess Bumped' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Lux Lit Particles/ Tess Bumped shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Lux Lit Particles/ Tess Bumped' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader TextMeshPro/Mobile/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 13.282248 ms
Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Amb_MainMenu).
HDR Render Texture not supported, disabling HDR on reflection probe.
03/25/2023 11:38:45: Setting -savedir to: /home/vhserver/.config/unity3d/IronGate/Valheim
03/25/2023 11:38:45: Setting -logfile to: 
03/25/2023 11:38:45: Get create world Dedicated
03/25/2023 11:38:45: Using environment steamid 892970
03/25/2023 11:38:45: Using steam APPID:892970
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 15 milliseconds to initialize
Setting breakpad minidump AppID = 892970
[S_API FAIL] Tried to access Steam interface SteamNetworkingUtils003 before SteamAPI_Init succeeded.
03/25/2023 11:38:45: Server ID 90071992547409920
03/25/2023 11:38:45: Authentication:k_ESteamNetworkingAvailability_Waiting
03/25/2023 11:38:45: Steam game server initialized
03/25/2023 11:38:45: Using default prefs
03/25/2023 11:38:45: Valheim version:0.214.2
03/25/2023 11:38:45: Worldgenerator version setup:2
ERROR: Shader TextMeshPro/Sprite shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
03/25/2023 11:38:45: Render threading mode:SingleThreaded
03/25/2023 11:38:45: Missing audio clip in music respawn
03/25/2023 11:38:45: Builder started
03/25/2023 11:38:47: Loaded localization file #0 - 'localization' language: 'English'
03/25/2023 11:38:47: Loaded localization file #1 - 'localization_extra' language: 'English'
03/25/2023 11:38:47: Sending PlayFab login request (attempt 1)
03/25/2023 11:38:47: Login postponed until ID has been set.
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty.so
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/party
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty.so
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty.so
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/party
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty.so
Fallback handler could not load library /home/vhserver/serverfiles/valheim_server_Data/Mono/libparty
DllNotFoundException: party
  at (wrapper managed-to-native) PartyCSharpSDK.Interop.PFPInterop.PartyInitialize(byte[],PartyCSharpSDK.Interop.PARTY_HANDLE&)
  at PartyCSharpSDK.SDK.PartyInitialize (System.String titleId, PartyCSharpSDK.PARTY_HANDLE& handle) [0x00006] in <2a1ef85868414a97a033eac3f475139e>:0 
  at PlayFab.Party.PlayFabMultiplayerManager.InitializeImpl () [0x000be] in <2a1ef85868414a97a033eac3f475139e>:0 
  at PlayFab.Party.PlayFabMultiplayerManager._Initialize () [0x0000a] in <2a1ef85868414a97a033eac3f475139e>:0 
  at PlayFab.Party.PlayFabMultiplayerManager.Start () [0x00000] in <2a1ef85868414a97a033eac3f475139e>:0 

The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.
03/25/2023 11:38:47: Game server connected
03/25/2023 11:38:47: Starting music menu
03/25/2023 11:38:47: UI Group status changed Menu = True

Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 137997.
Total: 188.591038 ms (FindLiveObjects: 19.637297 ms CreateObjectMapping: 27.701873 ms MarkObjects: 140.168145 ms  DeleteObjects: 1.082386 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 25.300692 ms
HDR Render Texture not supported, disabling HDR on reflection probe.
HDR Render Texture not supported, disabling HDR on reflection probe.
03/25/2023 11:38:48: Using default prefs
03/25/2023 11:38:48: isModded: False
03/25/2023 11:38:48: Zonesystem Awake 799
03/25/2023 11:38:48: DungeonDB Awake 799
03/25/2023 11:38:48: Registering lobby
03/25/2023 11:38:48: Worldgenerator version setup:1
03/25/2023 11:38:52: Audioman already exist, destroying self

Unloading 100 unused Assets to reduce memory usage. Loaded Objects now: 142130.
Total: 248.436992 ms (FindLiveObjects: 21.424465 ms CreateObjectMapping: 32.486761 ms MarkObjects: 192.463444 ms  DeleteObjects: 2.060609 ms)

03/25/2023 11:39:05: Zonesystem Start 799
03/25/2023 11:39:06: Added 3 locations, 0 vegetations, 0 environments, 0 biome env-setups, 0 clutter  from locations_cp1
03/25/2023 11:39:06: Added 1 locations, 0 vegetations, 1 environments, 0 biome env-setups, 0 clutter  from locations_mountaincaves
03/25/2023 11:39:06: Added 27 locations, 25 vegetations, 5 environments, 1 biome env-setups, 3 clutter  from locations_mistlands
03/25/2023 11:39:06: DungeonDB Start 799
03/25/2023 11:39:07: ZRpc timeout set to 30s 
03/25/2023 11:39:07: Load world: Dedicated (Dedicated)
03/25/2023 11:39:07: Loading 727720 zdos , my id -178926771 data version:29
03/25/2023 11:39:14: Loaded 100000 dead zdos
03/25/2023 11:39:14: Removed 0 OLD generated ZDOS
03/25/2023 11:39:14: Loaded 9927 locations
03/25/2023 11:39:14: Unloading unused assets
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
The shader Hidden/Dof/DepthOfFieldHdr (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.DepthOfField) has been disabled as it's not supported on the current platform.
The shader Hidden/SunShaftsComposite (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The shader Hidden/SimpleClear (UnityEngine.Shader) on effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) is not supported on this platform!
The image effect Main Camera (UnityStandardAssets.ImageEffects.SunShafts) has been disabled as it's not supported on the current platform.

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