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This explicitly sets the
MSVC_VERSION
we're building with. After installing MSVC 2022 to start updating our builds to the VFX Reference platform expectation I found current builds were failing because SCons defaults to the latest compiler it finds. That was attempting to mix compiler versions between newly compiled files and cached builds which it was not happy about.Hopefully this is benign on Linux and will also formalize which compiler version we're targeting via code rather than only in documentation.
Checklist