Releases: GDi4K/unreal-fetch
Add Support for Unreal 5.2
Add support for Unreal Engine 5.1
There is no feature change here but adds support for 5.1
Same as 2.1.0 but for UE5
This is the same version as 2.1.0 but releasing a new version due to the marketplace submission.
Same as 2.1.0
This is the same version as 2.1.0.
But, somehow the marketplace version for 4.27 is not using the 2.1.0 version.
So, we need to reupload it with a new version.
That's why we have this.
Use Universal Tracking API for Google Analytics
The v4 is not stable & it's not suitable for our work.
Now, we employ the simple universal tracking API.
Introducing Fetch+
This is version 2 of the Fetch project. It's backward compatible with the previous release.
But, with this, we are introducing some changes to the API. Now we can invoke JSON-related APIs with sync calls. Basically, we can use them inside for loops very easily.
Starting from this version, we are bringing various integration based on Fetch.
With this version, now there's a Google Analytics🎉 integration.
Update the version in .uplugin
1.1.2 1.1.2
Fix a missing header
This is the same as the 1.1.0 release.
But this version comes with a missing header file which causes package compilation issues.
Add more helpers on headers & JSON validation
Here are the changes added in this version:
Add Category for UPROPERTY as well
Otherwise, the Engine is screaming when packaging.