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Releases: GDi4K/unreal-fetch

Add Support for Unreal 5.2

20 Jun 04:17
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This is the same as the previous release 2.2.0 but with Unreal 5.2 support.

Add support for Unreal Engine 5.1

17 Nov 21:10
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There is no feature change here but adds support for 5.1

Same as 2.1.0 but for UE5

12 Apr 17:16
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This is the same version as 2.1.0 but releasing a new version due to the marketplace submission.

Same as 2.1.0

25 Feb 19:07
60d806a
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This is the same version as 2.1.0.
But, somehow the marketplace version for 4.27 is not using the 2.1.0 version.
So, we need to reupload it with a new version.
That's why we have this.

Use Universal Tracking API for Google Analytics

18 Oct 10:23
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The v4 is not stable & it's not suitable for our work.
Now, we employ the simple universal tracking API.

Introducing Fetch+

17 Oct 14:58
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This is version 2 of the Fetch project. It's backward compatible with the previous release.

But, with this, we are introducing some changes to the API. Now we can invoke JSON-related APIs with sync calls. Basically, we can use them inside for loops very easily.

Starting from this version, we are bringing various integration based on Fetch.

With this version, now there's a Google Analytics🎉 integration.

Update the version in .uplugin

02 Aug 08:24
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Fix a missing header

31 Jul 17:55
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This is the same as the 1.1.0 release.

But this version comes with a missing header file which causes package compilation issues.

Add more helpers on headers & JSON validation

31 Jul 06:31
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Add Category for UPROPERTY as well

23 Mar 00:17
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Otherwise, the Engine is screaming when packaging.